It's launched!
Please let me know any bugs in the forum, or just email me directly!
Thanks for your interest!
Weekly or biweekly update
I will keep updating for every one or two weeks, to add more levels and tasks.
The next major revision will include the feature of sensor. Players can choose their sensors to generate input signal to the neural network, and complete the tasks in more creative ways.
----------2024-10-22----------
First minor revision
About the Game
PhysioArchitect is a simulation puzzle game designed to promote understanding of physiological concepts. In this game, you step into the role of a developer building neural networks that power artificial intelligences (AIs) to drive robots in completing various tasks. As you progress, you’ll unlock a range of physiological mechanics and ultimately earn prestigious rewards.
Game Features
Intuitive Interface: Easily place and connect neural cells to construct your neural network AI.
Customizable Mechanics: Fine-tune parameters of your AIs to control robotic functions for specific tasks, such as goal kicking, heart beating, and piano playing.
Test and Validate: Run simulations of your AI solutions to complete tasks and earn funding and awards.
Optimization Challenges: Enhance your AI’s efficiency and precision while minimizing resource consumption to earn additional rewards and bonuses.
Progressive Complexity: Unlock more challenging tasks and advance sensors and components to elevate your AI solutions.
Global Competition: Submit your solutions and compete with players worldwide to evaluate your ranking.
Classic Mini Games: Apply your AI solutions in auto-playing classic mini-games like
Pong to experience the capabilities of neural AI.