In this game, the ghost flies forward automatically and the player has to move it up and down to avoid obstacles. If the ghost touches an obstacle, the game ends.
The game was developed in Unity Engine, which is very suitable for developing 2D games. The ghost and obstacles are graphically well designed and the background art moves continuously to give the impression that the ghost is moving.
The goal of the game is to survive as long as possible while achieving a high score. The score increases the longer the player survives. The score is displayed on the screen so the player knows how well they are doing.
The game will get 2-3 updates per months and change really fast.
Key Features are:
-Own Soundtrack + Sound effects
-Coin System
-100 achievements
-Animated Main Character
Features to be added soon:
-Quality update (higher game Textures and new Effects)
-New Character
-More Achievements
-New Game Features (Story, etc. ...)
(The amount of updates, new features and new game effects depends on the support the game receives)