Technical Update
Author: KYL3R,
published 1 year ago,
[h1]Big technical update![/h1]
♦ Improved camera collision with smart wall avoidance, able to go around corners!
[b]+[/b] Added [b]DLSS/FSR[/b] options to improve performance on lower end hardware like the steamdeck.
Added options for:
♦ Texture-, Shadow- and Objectquality
♦ Ambient Occlusion
♦ Bloom
♦ Volumetric Fog
♦ Grass quality & render distance
[b]+[/b] Added [b]Shader-Warmup[/b] code to the loading screens to avoid stutters in the beginning.
[b]+[/b] Pecker is now able to squash and stretch to appear more bouncy and dynamic.
Other Changes:
♦ Won't ask for anonmyous data collection twice
[b]+[/b] Added Turtle Merchant with overhauled Dialog Ui
[b]+[/b] Added Music to demo-levels 2 and 3.
♦ Fixed bell sound at the end of the demo
♦ Fixed Hat orientation when preparing the catapult for launch
[b]+[/b] Added more hats.