[h1]Big technical update![/h1] ♦ Improved camera collision with smart wall avoidance, able to go around corners! [b]+[/b] Added [b]DLSS/FSR[/b] options to improve performance on lower end hardware like the steamdeck. Added options for: ♦ Texture-, Shadow- and Objectquality ♦ Ambient Occlusion ♦ Bloom ♦ Volumetric Fog ♦ Grass quality & render distance [b]+[/b] Added [b]Shader-Warmup[/b] code to the loading screens to avoid stutters in the beginning. [b]+[/b] Pecker is now able to squash and stretch to appear more bouncy and dynamic. Other Changes: ♦ Won't ask for anonmyous data collection twice [b]+[/b] Added Turtle Merchant with overhauled Dialog Ui [b]+[/b] Added Music to demo-levels 2 and 3. ♦ Fixed bell sound at the end of the demo ♦ Fixed Hat orientation when preparing the catapult for launch [b]+[/b] Added more hats.