PAYDAY2: Update 167.1 - and VR Beta 1.31
Author: OVERKILL_Tobias,
published 6 years ago,
[img]http://www.overkillsoftware.com/ovk-media/2017/12/update-1671.png[/img]
[img]http://www.overkillsoftware.com/ovk-media/2017/12/VR-1.31.png[/img]
[h1]Hotfix 167.1 and VR Beta 1.31[/h1]
Today we bring you a small hotfix to the update that was released yesterday, both for the main game and the VR beta.
The main branch of the game is getting a fix for a broken link to the steam marketplace for the new safe. We also made some fixes to snipers on Hotline Miami and The Diamond.
The VR Branch is getting fixes for a crash related to being cuffed. We also fixed some preplaning and VR settings issues.
As I wander down to the Contract Broker! My gun goes Bang Bang, and pop goes the Cloaker!
[b]OVERKILL_Tobias[/b]
[url=https://twitter.com/overkill_tm]OVERKILL - a Starbreeze Studio.[/url]
[h1]Update 167.1 Changelog[/h1]
[b]Update size: 11.1Mb[/b]
[b]General[/b]
[list]
[*]Fixed an issue where snipers could spawn in the corridors on The Diamond
[*]Fixed an issue where snipers would stop to spawn after a while on Hotline Miami Day 1
[*]Fixed an issue where the link to the Community Armor Safe did not work
[/list]
[h1]VR Beta 1.31 Update Changelog[/h1]
[b]Update sizes:[/b]
Beta 1.3 - Beta 1.31 - 76,3Mb
Main Branch to Beta 1.2 - 136,5Mb
[b]General[/b]
[list]
[*]Fixed a crash that could occur if a VR-player was cuffed and tried to shout at a teammate or AI
[/list]
[b]Menu and UI[/b]
[list]
[*]Removed ”Rotate player angle” in the gameplay menu on HTC Vive
[*]Fixed an issue where VR-players could not interact with the menu in preplanning
[*]Fixed a visual issue on skinned weapons while in the main menu
[/list]