PAYDAY2: Brooklyn Bank Heist
Author: OVERKILL_Tobias,
published 6 years ago,
[url=http://www.overkillsoftware.com/games/brookyn-bank-heist/][img]http://www.overkillsoftware.com/ovk-media/2017/12/WINTERHEISTsteam_1200x630.jpg[/img][/url]
[h1]Christmas comes early in Brooklyn![/h1]
Locke got some plans for the PAYDAY gang and is stepping into the role he now finds himself in. He has a new heist lined up for you. A bank out in Brooklyn with more secrets than meets the eye.
Mask up and get your guns out this Christmas to join Locke and wreak some havoc in the streets of New York. Our first ever Christmas heist was contracted by Bain and with Locke settling into his shoes it’s only fitting that he now brings us out to play in the snow. And if you think the snow is too cold Locke brings you some soft presents to put on when you heist on Alaskan Deal.
On top of it all we also have a pack of vicious animal masks inspired by snow and frosty climate. How do you want to heist? As a majestic Moose or a fierce Wolf? Have your pick among four animals you really don’t want to mess with.
[img]http://www.overkillsoftware.com/ovk-media/2017/12/WINTERHEISTsteammask_1200x630.jpg[/img]
[img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/4458711/cb6eee12157b793094914c56bd7939beca82e5d3.png[/img]
[h1]Aim Down Sight in VR[/h1]
We have improved the Aim down sight system. From now on it will trigger when you hold the gun up in front of your eyes with either one or two hands..
Ho Ho Ho, I got a Machine Gun.
[b]OVERKILL_Tobias[/b]
[url=https://twitter.com/overkill_tm]OVERKILL - a Starbreeze Studio.[/url]
[img]http://www.overkillsoftware.com/ovk-media/2017/12/update-169.png[/img]
[b]Update size: 481,3MB[/b]
[h1]Update 169 Changelog[/h1]
[b]Reservoir Dogs[/b]
[list]
[*]Fixed an issue where bags could become impossible to reach under the ground
[*]Fixed an issue where bags could become impossible to reach behind containers
[*]Fixed an issue where bags could become impossible to reach in the vault
[*]Fixed an issue where bags could become impossible to reach on house facades
[*]Fixed an issue that caused the Garnet Group sign to disappear over the vault
[/list]
[b]Alaskan Deal[/b]
[list]
[*]Added special suits in the form of winter jackets
[/list]
[b]Weapons[/b]
[list]
[*]GL40 Grenade Launcher damage increased to 1300 (up from 960)
[*]Piglet Grenade Launcher damage increased to 1300 (up from 960)
[*]RPK Light Machine Gun stability is decreased to 8 (down from 16)
[*]RPK Light Machine Gun concealment is decreased to 1 (down from 5)
[*]Brenner-21 Light Machine Gun stability is decreased to 8 (down from 16)
[*]Brenner-21 Light Machine Gun concealment is decreased to 1 (down from 2)
[*]KSP 58 Light Machine Gun stability is decreased to 28 (down from 36)
[*]KSP 58 Light Machine Gun concealment is decreased to 1 (down from 2)
[*]Buzzsaw 42 Light Machine Gun stability is decreased to 28 (down from 36)
[*]Buzzsaw 42 Light Machine Gun concealment is decreased to 1 (down from 2)
[/list]
[img]http://www.overkillsoftware.com/ovk-media/2017/12/update-vr1.5.png[/img]
[h1]Update VR Beta 1.5 Changelog[/h1]
[b]Update sizes:[/b]
Beta 1.4 - Beta 1.5 - 487,4MB
Main Branch to Beta 1.5 - 97,4MB
[b]General[/b]
[list]
[*]Improved the ladder climbing system
[*]Fixed an issue where bags were thrown from the chest of clients instead of the hand
[*]Fixed an issue where you could grab a magazine with manual reload even if there was no bullets in the magazine
[*]Fixed an issue where the manual reload would display a full clip reload even when the player does not have enough ammo for it
[*]Improved the Aim Down sight system and removed two-handed trigger for ADS skills
[*]Removed the movement speed penalty while ADS is triggered
[*]Fixed issue where the player could interact and move at the same time with the direct movement system
[*]Fixed an issue where warp functionality was not interrupted by interactions
[*]Improved the wall check system for automatic weapon
[*]Disabled belt while being tased
[*]Disabled belt while being cuffed
[*]Prevented controller input during in the pause menu to affect gameplay
[*]Fixed so ingame vissual effects and waypoints won't appear in the pause menu
[/list]
[b]Weapons[/b]
[list]
[*]Added the Ksp 58
[*]Added the RPK
[*]Added the KSP
[*]Added the Brenner 21
[*]Added the Buzzsaw 42
[*]Added the Vulcan Minigun
[/list]
[b]Levels[/b]
[list]
[*]Added the Brooklyn Bank
[*]Added the Brooklyn 10-10
[*]Added the White Xmas
[*]Added the Jewelry Store
[*]Added the Ukrainian Job
[*]Added the Murky Station
[/list]