[url=http://steamcommunity.com/app/218620/discussions/30/3183345000080131351/][img]http://www.overkillsoftware.com/ovk-media/2017/11/vrupdate11.png[/img][/url] [h1]Beta 1.1 Hotfix update[/h1] The VR was released yesterday but we are not done yet. There is much to improve and iterate on. [h1]Oculus Support Update[/h1] As we keep looking at proper Oculus support, we start out with fixing so that the game can recognize a controller with a joysticks as well as a controller with a touchpad which will enable the Oculus Touch controllers to appear in game. The game does still require a room scale setup so Oculus players are recommended to use three sensors and touch controllers to be able to play properly. [h1]OVERKILL Steams PAYDAY 2 VR Beta[/h1] We apologize for the technical issues we had during the stream today as me and Jules played PAYDAY 2 VR with members of our QA team. Thank you all that tuned in and kept up the good mood in the chat. The stream can be found here: https://www.twitch.tv/starbreeze It all feels so real, I should really [b]not[/b] try to rob a bank. [b]OVERKILL_Tobias[/b] [url=https://twitter.com/overkill_tm]OVERKILL - a Starbreeze Studio.[/url] [h1]VR Beta 1.1 Update Changelog[/h1] Update sizes: Main Branch to Beta 1.1 - 141.3 mb Beta 1.0 to Beta 1.1 - 69.6 mb [list] [b]Oculus Rift[/b] [*]Added support for joystick style controllers [b]Crashes and Blockers[/b] [*]Fixed a crash related to the 5/7 Pistol and the Contractor Pistol [*]Disabled the ability to skip into for VR to prevent player for getting stuck in infinite loading [*]Fixed a crash related to getting tazed with while carrying a bag [b]General[/b] [*]Fixed an issue where VR players could not shout at teammates through walls [*]Fixed an issue where the sound would get stuck if shooting with a automatic weapon while interacting [*]Fixed an exploit where VR players could move away from objects they were interacting with [*]Fixed an issue that prevented movement in the Main Menu room after playing a few heists [*]Fixed an exploit for VR players where the automatic reload system would trigger during an interaction [/list] [h1]VR Beta 1.01 Update Changelog[/h1] Yesterday a small hotfix was put live without an announcement or change log, this is what was changed. [list] [*]Fixed a crash when shouting at a teammate while downed by a cloaker or tazer [*]Menu laser pointer was adjusted to be correctly aligned [*]Removed storyline button from lobby screen [/list]