PAYDAY 2: Update 207 Changelog
Author: OVERKILL_Tobias,
published 3 years ago,
[h1]Update 207 Changelog[/h1]
[b]Update size: 510.1MB[/b]
[b]General[/b]
[list]
[*]Fixed a rare crash in the infamy menu when selecting two items in the same frame.
[*]Renamed Playing to Soundtrack in the tab menu while in a heist.
[/list]
[b]Heists[/b]
[list]
[*]Fixed an issue on The Diamond heist where sentry guns could be placed in the courtyard in such a way as to cause the AI to get stuck in place and ignore the player.
[*]Fixed an issue on the Bank Heists where sentry guns could be placed in such a way as to cause the AI to get stuck in place and ignore the player.
[*]Fixed an issue on the Big Bank heist where sentry guns could be placed in the first area of the level in such a way as to cause the AI to get stuck in place and ignore the player.
[*]Fixed a sound issue with Sosa's weapon in the Scarface Mansion heist.
[*]Removed some unintended text that was visible in the vault area of the Dragon Heist.
[*]Fixed an issue that would allow players to climb a wall in the Dragon Heist.
[*]Fixed a collision on day 2 of the Big Oil heist that could cause the player to get stuck.
[*]Removed contract information from displaying when in the safehouse.
[/list]
[b]Normal Difficulty[/b]
[list]
[*]Turrets health has been reduced by approximately 50%, while playing on the normal difficulty.
[*]Turrets Armor has been reduced by approximately 50%, while playing on the normal difficulty.
[*]The damage of all enemy units has been reduced by 50%-66%, while playing on the normal difficulty.
[/list]
Updates may be incompatible with the mods you may have installed. Even seemingly unrelated mods may cause unexpected issues.
If you are experiencing any issues with the game; try removing any mods you may have installed and try again.
Keep those helmets flying.
[b]OVERKILL_Tobias[/b]
[url=https://twitter.com/overkill_tm]OVERKILL - a Starbreeze Studio.[/url]