[h1]What's good Heisters?[/h1] We'd like to apologize for the inconvenience our Friday Update caused you over the weekend. With today's hotfix we resolve the issue that HOLDOUT modifiers would carry over to the main game and therefore increase the difficulty of your everyday heisting life. We are working hard on resolving the issue that cops sometimes free the hostage in HOLDOUT even though they got already got interrupted / killed, so please be a bit more patient. Cheers, [url=https://twitter.com/follow_symN][b]OVERKILL_symN[/b][/url] [url=https://twitter.com/overkill_tm]OVERKILL - a Starbreeze Studio.[/url] [h1]Update 186.2 Changelog[/h1] Update size: 15.5 Mb [b]General[/b] [list] [*]Fixed a navigation graph issue on Boat Load that would cause the AI to get stuck [*]Fixed an issue where Holdout modifiers were active for clients in non-Holdout heists [*]Fixed that some character suits would not spawn correctly for drop-in clients [/list]