[img]http://www.overkillsoftware.com/ovk-media/2017/08/Update-151.2.png[/img] Greetings Crooks and Robbers, We have revisited the AI bag carry system. The feature will now work much better and feel more useful when taking on any difficult heists with your AI Heisters on the team. [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/4458711/cb6eee12157b793094914c56bd7939beca82e5d3.png[/img] With this update the AI Team Members will not drop bags until they have been killed. As long as the AI is alive they will carry the bag until the player asks for it to be dropped. To ask for a bag to be dropped stand close to the AI and press the interact button. If the AI is killed the bag will be dropped on the ground, the AI will pick up the bag again when revived. To avoid any bags getting stuck where they can not be reached the bag will move to the closest valid player if the AI was not revived in time before going into custody. All player not currently in a vehicle, riding a zipline or getting tased is considered valid. We have also used a short voice line for when the AI have received a bag. This will give the players better feedback. I got it, I got it! *wululululul-Kick*... I ain't got it! [b]OVERKILL_Tobias[/b] [url=https://twitter.com/overkill_tm]OVERKILL - a Starbreeze Studio.[/url] [b]Update size: 146.9 MB[/b] [h1]Update 151.2 Changelog[/h1] [*]Fixed an issue that caused client not being able to use AP ammo in sentries guns. [*]Fix error string in the dialog receiving new armors