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Beleaguered Swedish studio Starbreeze has announced that it will be restarting development on its popular multiplayer heist game Payday 2, despite shutting down work on the game last December to focus on other projects. It will also be creating new paid DLC, contrary to its previous announcement that all future updates would be free.

All of this comes via a candid post by Starbreeze CEO Mikael Nermark, who explained that the decision to resurrect Payday 2 was made "having reconsidered [the company's] future".

The studio has been engaged in a well-documented fight for survival over the 12 months, following the disastrous launch of Overkill's The Walking Dead - a failure that placed Starbreeze in dire financial straits and lead to the acrimonious exit of the studio's former boss Bo Andersson, as detailed in Eurogamer's lengthy report The fall of Starbreeze.

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