[h1]New and updated Features[/h1] [olist] [*] Added new Quality Mode (40 FPS) on consoles (requires a 120Hz monitor and the output of the console set to 120 Hz) [*] Improved performance and stability on Steam Deck [*] Updated the "Hide HUD" feature: [list] [*] When Hide HUD option is enabled, damage numbers, enemy health bar and enemy names are hidden [*] During combat, crosshair, "Quick use items" and "Weapons ammo" are still shown, also with Hide HUD enabled [*] When Hide HUD option is enabled, several other UI elements are now hidden during various gameplay segments (Orym trail plants, glide for seed plant, items on the ground) [/list] [*] Improved support for Super Wide monitors (32:9) by fixing various scaling issues [*] Implemented reverse Camera Up/Down in Tower of Reality [/olist] [h1]Player-reported bugs fixed[/h1] [list] [*] Fixed a bug that disabled music after the start of a cutscene [*] Fixed a massive frame drop in the center of Emea once the Galenta has hatched [*] Fixed missing audio on the first line of a cutscene [*] Fixed issues with pick up items not working [*] Fixed frame drop in the pause menu [*] Fixed missing audio in the WFA cutscene when Jack reports to the Earth Command [*] Fixed issue with Jack Boerum fight triggering [*] Fixed Lehaz comlinks triggering during the Nôm-Nôm races [*] Fixed various bugs on Gork Eruption [*] Fixed issues with AI ending in T-Pose after loading a save [*] Fixed issue with the Fae Fruits Quest in Bidaa remaining unfinished if you find Mirko before talking to Marzo [*] Fixed Galenta's growing Quest trigger [*] Fixed various localization issues (as-recs, voiceovers, context and logic issues) [*] Fixed various flying assets [/list] [h1]Additional bugfixes and optimization[/h1] [list] [*] Fixed black background when coming back to main menu [*] Fixed an issue that made the Fae fruits transparents [*] Fixed various collision issues in the game [*] Fixed AI teleporting and T-Pose in Outposts [*] Fixed low FPS when the game is played in Arabic [*] Fixed a bug involving Scoot not moving [*] Fixed various physics bugs [*] Various Optimization and fixes on several stalls happening in-game [/list]