Outcast - A New Beginning Patch 2024/06/04
Author: Lanani,
published 5 months ago,
[h1]New and updated Features[/h1]
[olist]
[*] Added new Quality Mode (40 FPS) on consoles (requires a 120Hz monitor and the output of the console set to 120 Hz)
[*] Improved performance and stability on Steam Deck
[*] Updated the "Hide HUD" feature:
[list]
[*] When Hide HUD option is enabled, damage numbers, enemy health bar and enemy names are hidden
[*] During combat, crosshair, "Quick use items" and "Weapons ammo" are still shown, also with Hide HUD enabled
[*] When Hide HUD option is enabled, several other UI elements are now hidden during various gameplay segments (Orym trail plants, glide for seed plant, items on the ground)
[/list]
[*] Improved support for Super Wide monitors (32:9) by fixing various scaling issues
[*] Implemented reverse Camera Up/Down in Tower of Reality
[/olist]
[h1]Player-reported bugs fixed[/h1]
[list]
[*] Fixed a bug that disabled music after the start of a cutscene
[*] Fixed a massive frame drop in the center of Emea once the Galenta has hatched
[*] Fixed missing audio on the first line of a cutscene
[*] Fixed issues with pick up items not working
[*] Fixed frame drop in the pause menu
[*] Fixed missing audio in the WFA cutscene when Jack reports to the Earth Command
[*] Fixed issue with Jack Boerum fight triggering
[*] Fixed Lehaz comlinks triggering during the Nôm-Nôm races
[*] Fixed various bugs on Gork Eruption
[*] Fixed issues with AI ending in T-Pose after loading a save
[*] Fixed issue with the Fae Fruits Quest in Bidaa remaining unfinished if you find Mirko before talking to Marzo
[*] Fixed Galenta's growing Quest trigger
[*] Fixed various localization issues (as-recs, voiceovers, context and logic issues)
[*] Fixed various flying assets
[/list]
[h1]Additional bugfixes and optimization[/h1]
[list]
[*] Fixed black background when coming back to main menu
[*] Fixed an issue that made the Fae fruits transparents
[*] Fixed various collision issues in the game
[*] Fixed AI teleporting and T-Pose in Outposts
[*] Fixed low FPS when the game is played in Arabic
[*] Fixed a bug involving Scoot not moving
[*] Fixed various physics bugs
[*] Various Optimization and fixes on several stalls happening in-game
[/list]