Once Human Version 1.3 Bug Fixes: October 30
Author: Once Human,
published 2 days ago,
Dear Metas,
Since the official release of Once Human version 1.3, we have been gathering community feedback and actively addressing your concerns. Here are the latest fixes we have implemented or are actively working on:
1. Fixed abnormal lighting effects within the interface.
2. Fixed an issue where Deviations redeemed on Eternaland were not properly added to the wilderness backpack.
3. Fixed an issue where, after learning the Specialization [Deviant Power Generator: Energy Extraction], the crafted Deviation Energy Generator's power output in Pollution Zones was abnormally high.
4. We've identified an issue with some hard-level dungeons where the dropped selectable mod crate gives mods that don't match their descriptions. We'll be fixing this issue tomorrow.
5. Fixed an issue where some Specializations caused Raw Chaosium production to fail.
6. Fixed an issue preventing interaction with the Phantom Mirage on Eternaland.
7. Fixed an issue where the octopus claw model could cause players to get stuck.
8. Fixed an issue where photos couldn't be uploaded to the photo frame in certain situations.
9. Fixed an issue where the Draw Slash skill of the Fabled Masamune didn't work in Quick Melee.
10. Fixed an issue where Thermal Towers could be placed in deep water.
11. Fixed an issue where the Auto Mining and Stardust Mining Platforms couldn't mine certain minerals. If issues persist, try repositioning the platforms.
12. Fixed an issue where Thermal Towers couldn't adjust temperature.
13. Fixed abnormal camera rotation in some dialogues.
14. Fixed a cutscene error in the Treant dungeon of The Way of Winter scenario.
15. Adjusted the Thermal Tower recycling rules: inactive Thermal Towers will now be recycled.
16. Fixed an issue where voice-over continued after skipping dialogue in the Decapitation Strike task.
17. Fixed a lip-sync issue in the Decapitation Strike task cutscene.
18. Fixed an issue where lava buffs couldn't be removed upon respawn after death by lava in The Way of Winter.
19. Fixed an issue in the Fatal Signal Public Crisis Event where simultaneous repairs by multiple players could stall event progression.
20. Added a report feature for Thermal Towers: players can now report a Thermal Tower by hovering over its icon on the world map.
21. Fixed an issue where Territory Purification and Workshop Defense facilities were easily destroyed by Deviants in some situations, causing gameplay failure.
22. Fixed an issue in The Way of Winter where players couldn't properly teleport or fish in the Surge of Fish Public Crisis Event in Onyx Tundra - Sea of Floating Ice area.
23. Fixed an issue where mod crates gave identical attributes for identical mods.
*Mods added to the backpack are actually randomly generated and not identical.
24. Fixed missing attributes on Calibration Blueprints on Eternaland. If the issue persists, you may contact in-game customer service for assistance.
25. Fixed some abnormal attributes for livestock animals. We will progressively fix any abnormal attributes.
Stay in the loop with our bug fixes! Please find regular summaries of recent updates on our official website and Steam. For immediate daily fixes and the latest information, please head to the official Discord.
Discord: https://discord.gg/oncehuman
X: https://twitter.com/OnceHuman
YouTube: https://www.youtube.com/channel/UCgUb8QkT-DHF62tR2n7TPDQ
Facebook: https://www.facebook.com/OnceHumanOfficial
Instagram: https://www.instagram.com/oncehuman_official/
Once Human Development Team