It's been a while Metas. The team has been hard at work recently on a whole host of new updates that we’re excited to be finally able to share with you. We have finally finished the first stage of upgrading the graphics quality for the PC version of Once Human. This process has including a lot of remodeling and texture remastering. First of all, I’m super excited to introduce our latest spine-chilling labor of love -the Blaster. Don’t get too close-hebites! Several other new enemy types are also still in production and will be joining the Blaster in-game soon. We’re also in the process of re-textured many of our existing enemy types. [img]https://clan.cloudflare.steamstatic.com/images//42949884/99871e7a0ed818f1d5df690d43b0a216ac2037e8.jpg[/img] We’ve also been working on a range of awesome new outfits. Our aim with these outfits has been to offer a range of stylish new looks with stronger stats and unique, interesting visual designs. [img]https://clan.cloudflare.steamstatic.com/images//42949884/c7f60a9aee2f625bcd9c304377328fcd8e11bbb4.jpg[/img] And finally, we’re also ready to unveil our improvements to the appearance of the Cradle. The Cradle is the most important piece of gear a Meta will ever own –besides just keeping the wearer alive in the wilderness, a Meta’s Cradle is also their source of talents and memetics, which are essential for powering up your character. [img]https://clan.cloudflare.steamstatic.com/images//42949884/7dbb4c29ce76f05cfd59bc146ea0a754558c03ec.jpg[/img] We’ve also been remodeling some of our environments, to give Nalcott a richer, more detailed feel. We’ve added new locations, environments, and secrets, just waiting to be explored! [img]https://clan.cloudflare.steamstatic.com/images//42949884/42b70a0a3cd237b078ae3223873b7019af794740.jpg[/img] [img]https://clan.cloudflare.steamstatic.com/images//42949884/31a448b6ab20f01860c0c804c2e424ead9a6069b.jpg[/img] [img]https://clan.cloudflare.steamstatic.com/images//42949884/335e26d0ad332fcaf7904e2154ee75ad47f3e7bb.jpg[/img] The new gun textures we’ve implemented work very well with our new recoil animations and muzzle effects. When it comes to weapon design, we’ve chosen to retain a few retro-flourishes alongside our more futuristic designs, and players are free to choose the style they like best...The classic double-barrelled shotgun, for example, is one of the team’s personal favorites. [img]https://clan.cloudflare.steamstatic.com/images//42949884/493eda8c1f0f1c2971288eeede1c4b4f62345cda.jpg[/img] Last but not least, we have also optimized several mechanisms to facilitate a deeper gameplay experience. Players can choose from a wide range of different perks, talents, and memetics to create their own unique character builds. [img]https://clan.cloudflare.steamstatic.com/images//42949884/80c1b509b9c5be9bb2478288c9f857a3e069f8ac.jpg[/img] [img]https://clan.cloudflare.steamstatic.com/images//42949884/3122f46fc267e94cc50e28fe70523780e27c5066.jpg[/img] Our specially designed electricity feature has also been implemented into the territory system. Furniture, devices, and facilities (with new updated models) can now be hooked up to generators and powered up, giving players even more choices when it comes to decorating their homes. [img]https://clan.cloudflare.steamstatic.com/images//42949884/9d8fb9d959b84ed7854e322ff79502b7595821d2.jpg[/img] This was just a brief rundown of some of our newest features. Once Human fans can expect plenty of other exciting content to be included in our upcoming Closed Beta Test, as well as subsequent updates and tests. Add the game to your Steam wishlist via: https://store.steampowered.com/app/2139460/ And join us on Discord via: https://discord.gg/oncehuman Stay human, Metas.