Once Human Version 1.3 Bug Fixes: October 19
Author: Once Human,
published 1 week ago,
Dear Metas,
Since the official release of Once Human version 1.3, we have been gathering community feedback and actively addressing your concerns. Here are the latest fixes we have implemented:
1. Fixed an issue that caused abnormal temperatures in Eternaland.
2. Fixed an issue that sometimes caused lag in Eternaland.
3. Fixed an issue where some players' levels were incorrect after changing seasons and entering The Way of Winter scenario. We will correct the affected players' levels and provide compensation.
4. Fixed an issue where the door of flames could not be passed after defeating the Elite enemy in Securement Silo - Delta.
5. Fixed the issue where the Rosetta V1 and V2 Access Cards could not open the doors to the corresponding Strongholds in the Prismverse's Clash scenario.
6. Fixed an issue where the 'Nutcracker - Silver Gentleman' Deviation reward from the Snowy Realm Trip event could not be properly claimed. We will re-issue the reward to affected players.
7. Fixed an issue where some Furnaces' temperatures were displayed wrongly.
8. Fixed an issue that caused a loading error when entering another player's Eternaland.
9. Fixed an issue where some Deviations would instantly regain full Energy after being retrieved.
10. Fixed an issue where players would get stuck if they died while on the Season Shop screen.
11. Fixed an issue affecting Deviation drops in The Way of Winter's Treant dungeon.
12. Fixed an issue affecting the appearance of the Plaster Trim Ceiling wallpaper from the Romantic Misty Purple Street material pack.
13. Fixed an issue where the drinking animation would sometimes not play correctly when using the Cocktail Station to make beverages.
14. Fixed an issue where tactical item DMG was incorrectly adjusted in the Prismverse's Clash scenario.
15. Fixed an issue that forced the player to re-synchronize a Deviation by placing it in a Securement Unit before the Upper Hand attribute would take effect.
16. Fixed an issue where Badge rewards would not be issued in the Prismverse's Clash scenario.
17. Fixed an issue where tutorial tasks would not be completed if the player selected simplified tasks for The Way of Winter scenario. If you encounter this issue, try logging out and logging in again.
18. Fixed an issue where the Thermal Tower Memetic would automatically unlock in scenarios other than The Way of Winter. Affected buildings will be recalled.
19. Fixed an issue where the Side Story Task 'Deviation: Snowsprite' could not be completed if the ice cube was melted beforehand. If you previously encountered this issue, try melting the ice cube again to complete the task.
20. Fixed an issue affecting the Isolated Securement Unit screen for the Invincible Sun Deviation.
21. Fixed an issue affecting the model of the Black-Nosed Sheep Doll.
22. Fixed an issue that allowed players to respawn Elite enemies in the wilderness through Eternaland.
23. Fixed an issue where players would sometimes be unable to relocate their territories.
24. Fixed an issue where some players would wrongly receive a prompt indicating that a building had exceeded their territory's limits.
25. Fixed an issue that caused melee executions to fail occasionally.
[b]If you're experiencing game crashes or loading issues, try verifying the integrity of your game files. If the problem persists, please reach out to us through the Co-Dev Feedback Platform. We apologize for any inconvenience this may cause.[/b]
Stay in the loop with our bug fixes! Please find regular summaries of recent updates on our official website and Steam. For immediate daily fixes and the latest information, please head to the official Discord.
Discord: https://discord.gg/oncehuman
X: https://twitter.com/OnceHuman
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Once Human Development Team