Once Human Bugfixes: August 31
Author: Once Human,
published 2 months ago,
Dear Meta,
We're committed to addressing your thoughts in the Once Human community, and to resolving issues and enhancing the game accordingly. Here's a summary of the fixes we've implemented:
[h3]Bug Fixes (August 30, 2024)[/h3]
1. About the Frosty Blessing Mod's Delayed HP Recovery
Issue Cause: Because the number of Frost Vortex traps didn't have an upper limit, Icy Rain couldn't replace existing vortexes to trigger the mod's HP recovery effect by generating new ones.
Instead, players had to wait 4 seconds for the vortexes to disappear before they could recover HP, so players would feel as if there was a delay with the mod's HP recovery effect. We have fixed this bug, so now Icy Rain should bring you the combat experience it's meant to deliver.
We received feedback about weapon adjustments, and we are here to tell you that we will never adjust the stats and effects of any weapon without prior notice. If you find any issue with a weapon, you may report it to us via our feedback platform or community. We will look into the case and resolve it accordingly.
Our plan is to release patch notes to keep you in the loop regarding details of any combat-related changes to be made, and the first of these patch notes will be here shortly. We welcome any suggestions or feedback coming from our player community.
2. Fixed the issue that some players could claim duplicate Manibus (Novice) seasonal rewards.
After looking into this case, we discovered that some players could claim duplicate Manibus (Novice) seasonal rewards after logging into Eternaland. So far, we've identified 72 such cases. We have resolved this issue, and we will review the cases with affected players and remove the duplicate Starchroms from their characters to make it fair for others. We are deeply sorry for any inconvenience this may have caused.
3. Shortened the refresh time of Deviations in the wilderness.
4. Fixed the issue that the Deviation Growshroom wouldn't work in Eternaland.
5. Fixed the issue that the bridge at the entrance of Greywater Camp sank into the ground.
6. Fixed the issue that sometimes the Get Unstuck command wouldn't work when players used it again within 120 seconds.
7. Fixed the issue that players couldn't disassemble excess Wallpaper Formulas into fragments.
8. Fixed the issue that players couldn't select materials when there was a crafting queue in the facility.
9. Fixed the issue with the Novice Season Cradle Skill.
10. Fixed the issue that players couldn't retrieve the stored items from friendly territory to craft items.
[h3]Bug Fixes (August 29, 2024)[/h3]
1. Fixed the issue that players couldn't filter mods in the Gear Customization screen.
2. Fixed the issue that players couldn't claim the Starchrom reward after completing the novice survey.
3. Fixed the issue with the incorrect stickers of the Fashion cosmetic, Bubbly Sunshine Set.
4. Fixed the rare issue with the Ravenous Hunter scenario.
5. Fixed the issue that players couldn't interact with furniture that had the storage stat such as the Cabinet.
6. Fixed the incorrect appearance of abandoned vehicles.
7. Fixed the issue with the incorrect stickers of some orange cosmetics' colors.
8. Fixed the issue with some stickers of the Fashion cosmetic, Teddy Warrior Set.
9. Fixed the issue that players could use Fragments of a Memory , which would cause the players to receive duplicate Memetic Specializations and create the associated buildings.
Stay in the loop with our bug fixes! Please find regular summaries of recent updates on our official website and Steam. For immediate daily fixes and the latest information, please head to the official Discord.
[url= https://discord.gg/oncehuman]Discord[/url]
[url= https://twitter.com/OnceHuman]X[/url]
[url=https://www.youtube.com/channel/UCgUb8QkT-DHF62tR2n7TPDQ]YouTube[/url]
[url=https://www.facebook.com/OnceHumanOfficial]Facebook[/url]
[url= https://www.instagram.com/oncehuman_official/]Instagram[/url]
Once Human Development Team