[h2]New Features[/h2] [list] [*] Players can now build and craft using materials stored in containers within the town, even if they do not have the materials in hand. This feature can be disabled from the settings. [*] Added descriptions for items unlocked by World Level (Grammi, Boss Points, Dungeon Points). [/list] [img]https://clan.cloudflare.steamstatic.com/images//43402483/f637275bfe06306f799de91509ddf73765cbc338.gif[/img] [h2]Balance Adjustments[/h2] [list] [*] Revised tutorial messages to make them clearer. [*] Added spotlights to the transfer pods. [*] Adjusted the UI for World Level to allow viewing all World Level information from the beginning. [*] Adjusted the sound for the boss in the "Halloween Forest" biome. [/list] [h2]Bug Fixes[/h2] [list] [*] Fixed a bug that allowed multiple types of items to be stored in a single container by moving them directly from the equipment slot. [*] Corrected the wording in the item details. [*] Fixed the wording when Grammi tries to convert items when the Data Analyzer reaches its analysis limit. [*] Changed the name of the resource node "rock" to "ore". [/list]