Omega Crafter Dev-Roadmap
Author: Omega Crafter,
published 1 year ago,
[img]https://clan.cloudflare.steamstatic.com/images//43402483/dea6d6f17ec290f56afdef65bea3ccc56b57e11c.png[/img]
We are pleased to inform you about the future development plans for Omega Crafter 📣
The dev-team is currently working vigorously to release an early-access version in the winter 💪
More than 15,000 people experienced the world of Omega Crafter during the open alpha-test, and we would like to show you a much more improved Omega Crafter in the early-access version.
Based on feedback from the open alpha-test, we have determined what to develop primarily as follows.
[olist]
[*] Building
We will add building elements that will make building a city even more interesting!
[*] Exploration / battle
We will add biomes and place exciting exploration elements in the world! As for battles, we plan to introduce a level system.
[*] Programming
We will add programming elements to help automate the crafting process! Many useful features including variables will be implemented.
[*] Multiplay
Omega Crafter will be compatible with multiplayer! Players will be able to cooperate with friends to build cities and beat enemies.
[*] Others
We will refine UI elements and optimize performance! We plan to make a wide variety of upgrades that will improve the playing experience.
[/olist]
We will post progress reports on Discord/Twitter/Steam regularly in the future.
Please follow us on Discord/Twitter/Steam and stay up to date 👀
Please also add Omega Crafter to your wishlist on Steam!
https://store.steampowered.com/app/2262080/Omega_Crafter/