Hello everyone! We're finally ready to roll our the major new update to the game! We thank everyone for their feedback and co-operation, we know it's taken a little while and your patience during this period is HUGELY appreciated! See below for the awesome new features and fixes that the update contains; [b]Update 1.5.3.0 Features[/b] - Ogre now available for Mac users! - Movement added for stacks of units. - GEV maps and scenarios added to single player, with multiplayer coming very soon! - Scenario Creator now has Undo/Redo and various tooltip improvements to aid newer users and better explain functions. Should also be able to publish scenarios of any size now. - Confirm End Phase and Auto-End Phase now added as options in the Game Settings menu. - 90 degree angle camera increments now added as an option in the Game Settings menu. [b]Fixes[/b] - AI tweaks and updates. - GEV recovery should now be working as intended. - Added in countdown on Campaign level 4 back into the game. - Right-shift now works for multi-selecting units (beta user request). - Changed Nightfall faction colour in combat log to aid visibility. - Save/Load should now be working correctly. Removed option to save during enemy turn. - Units can now leave a Bridge/Road hex which has been cut at the end. - Restart Mission Crash no longer occurring. - Camo units no longer show unit type on hover. - Skip reinforcement deployment phase when there are no units left to deploy. - Overrun bug fixes and improvements. - Escape Zones now should be working in every game mode. - Overrunning a treadless Mk 1 with Light Tank should no longer cause any issues. - General text and minor fixes. As always, if you encounter any issues with the game, bugs, unusual behaviours etc., then let me know on [email]jake@aurochdigital.com[/email]. Instructions can be found [url=http://steamcommunity.com/app/517780/discussions/1/2765630416826204812/]here![/url]