NeoDuel: Demo Hotfix Notes (Version 0.9.1)
Author: The 4 Winds Entertainment,
published 2 months ago,
Salutations, Duelists! Since the major patch on July 15th (aka The Wholesome Patch), we had to deploy a hotfix over the past weekend for NeoDuel: Backpack Monsters. If you haven't yet, and to experience the most recent build of NeoDuel demo on Steam, make sure you update your game.
[u][b][h1]IMPROVEMENTS & ADJUSTMENTS[/h1][/b][/u]
[b]NEUTRAL BASED COSMION & ESSENCE[/b]
[list]
[*] Knod: Accuracy reduced from 85% to 75%
[/list]
[b]AIR BASED COSMION & ESSENCE[/b]
[list]
[*] Capcop: Accuracy upped from 50% to 85%
[/list]
[b]ELECTRIC BASED COSMION & ESSENCE[/b]
[list]
[*] Zapp: Link number reduced from 4 to 3
[*] Nikola 7: Damage reduced 27 to 25 when triggered by Stun
[/list]
[h1][u][b]BUGFIXES[/b][/u][/h1]
[list]
[*] Bug Fix: We - hopefully - got rid of a nasty visual bug that would render your own in-game avatar bigger than the arena. Would be a gigantic hilarious joke if the rest of the game would scale up accordingly.
[*] Bug Fix: We got rid of a unwanted behavior where players could stack Cosmions on top of each other
[*] Various sound bug Fix
[/list]
For the most recent news, join the NeoDuel community by following us on [url=https://x.com/neoduel]Twitter[/url] or hopping into the [url=https://discord.gg/invite/the4winds]T4W Discord server[/url]. Please contact our support channel on the [url=https://discord.gg/invite/the4winds]T4W Discord server[/url] if you need assistance with typical technical issues or if you are unable to resolve your problem. Till then, keep on dueling, and good luck!