v2.9 - Jump Animations
Author: Con No 1,
published 3 weeks ago,
[h2]Jump Animations[/h2]
The player now has a jump animation where their robe thins as they jump, and bellows as they land.
[h2]In other news...[/h2][list]
[*]Zombies will now attack their new target if they changed targets while their new target was already in attack range.
[*]Zombies will always face the thing that they are targeting, be it a barricade or a player.
[*]Zombies will stop attacking a barricade if they are on the same side of the barricade as their target and their target comes into their attack range.
[/list]