[h1]Changes[/h1] [list] [*]New Pillar in M134 room allowing for more diverse room layouts. [*]Significantly more diverse room layouts from the Winchester room. [*]Hardened flesh now regens health at the same rate as normal health instead of faster. [*]Nasty Zombies legs are now more fragile at lower waves. [*]Nasty Zombies now take less bleed damage from losing limbs. [*]Nasty Zombies will now unstick themselves faster if they're unable to move. [*]Nasty Zombies will no longer make the arm swing sound if they died whilst attacking. [*]Zillionaire and Fragile Fortune now makes multiple coins drop instead of the value of a single coin increasing. [*]Added deadzones to controllers to prevent stick drift. [*]Chalkboard in score room will now display hours longer than 1 digit in length. [*]Adjusted the Wave and Zombie amount count to work better with different screen sizes. [/list]