[h1]Chronopulse & Fortify Rework[/h1] [h2]Chronopulse (formerly Chronomotion)[/h2] Chronomotion was an exciting concept, but in practice, it slowed the game down too much, often leading players to disable it. I've now reimagined it as Chronopulse. In this updated version, time slows down only when Nasty Zombies are dangerously close, giving you the chance to escape intense situations without interrupting the flow of gameplay. [h2]Fortify[/h2] Fortify’s original function of repairing all barricades was helpful but unintentionally slowed the game, forcing players to wait as zombies broke through again. Now, Fortify not only repairs barricades but also enhances them with an electrifying edge. When zombies attack fortified barricades, they’ll take damage and eventually die. [img]https://clan.cloudflare.steamstatic.com/images//44914133/2a7e97b5a4b419da932894e6b8303b3477459f3c.png[/img] [h2]In Other News…[/h2] [list] [*] Sten Accuracy has been reduced. [*] Sten Rapid Reload speed has been reduced to 2x speed. [*] Sten Magazine Capacity now holds 45 rounds per clip. [/list]