[h1]Part 2 of Preparing for Multiplayer[/h1] I have some more changes in preparation for multiplayer that I thought I would release now since they're ready to go! Also big thanks to everyone who has been reporting bugs to me. If you do find any bugs or issues, just message me on X or make a post on the community hub. [b][h3]New Wave Type[/h3][/b]There is a brand new type of wave that can randomly occur after you reach wave 25. I won't spoil what it is, though, it will certainly spice up those later rounds for those of you who are good enough to get to wave 50+. [b][h3]New Prestige Leaderboard[/h3][/b]You can now compete for rank 1 on the prestige leaderboard. [b][h3]In-Game Clock Change[/h3][/b]The in game clock is now always displayed to the top left of the screen. [b][h3]Coffin Room Changes[/h3][/b]There are now significantly more variations to the Coffin Room containing the M134. [h2]In other news...[/h2][list][*]Zombie health will continue to scale up after wave 25, though it will scale up significantly slower than pre-25. [*]Crawlers deal half damage instead of full damage. [*]Bunch of bug fixes.