The mining area in Moose Miners is very large. It is about 32 000 gems wide and 4800 gems deep. Technically there are gems to mine about 2 billion deep, but new gem types stop after 4800 as of right now. I have not decided how to handle the depth yet, I might figure out something to make it interesting to keep mining beyond the 4800 depth. But for now let’s assume 4800 is the limit and make some calculations about the value of those gems. To start with let’s have a look at how much each gem is worth. You can see it in the picture below. [img]https://clan.cloudflare.steamstatic.com/images//44640025/7f8661c671818ec5c7f6abba9dd9361971b2e8ec.png[/img] The gems are divided in layers 25 gems deep with the 16 first gems each having their own layer. The last 3 are more valuable and are spread around in all the layers with higher spawn rates as you go deeper or wider on the map. After the 16 layers the gem types start repeating in the same order, but now they are magically enchanted. The magic comes in 11 different colours increasing the amount that can be mined from each gem. The following formula is used to calculate the total amount that can be mined from an enchanted gem: 10^(1 + 0.25 * magicColorIndex), where magicColorIndex starts at 1 for the white magic up to 11 for the black magic. [img]https://clan.cloudflare.steamstatic.com/images//44640025/2a3c57f248295c5e403147d3bd73a58f6b070aa0.png[/img] Let’s calculate the value of a single column 4800 gems deep, ignoring the 3 most valuable gems that do not have their own layers for now. The first 400 gems are the non magic gems and are worth (2+10+20+30+40+50+60+70+80+90+100+110+120+130+140+150) * 25 * 10, which is $305000. 25 is the number of gems per type. And if we take the value of one picked up gem from each gem in the column it is $30050, since each gem gives 10 for the non magic gems. Then for each magic tier there are the following amounts per gem: 17, 31, 56, 100, 177, 316, 562, 1000, 1778, 3162, 5623. In total when including the non magic gems there are 12 832 mined gems per gem type. So the total value for a column results in 12 832 * $30050, which is $385 601 600. The total value excluding the rare gems for the whole minable area up until 4800 deep is then $385 601 600 * 32 768 which is $12 635 393 228 800. But the rare gems are worth a lot of money, so we can’t exclude them. The rare gems each have their own spawn chance that gets higher deeper into the map or further to the sides of the map. So calculating their values would be too much even for this quite technical and nerdy post. Instead I just wrote a function in my game that can calculate the total value of all the gems in an area of the map if they were to be mined and sold, and run it for our 32768 * 4800 area. The total value will vary quite a bit depending on which seed you get. From running the function for a few seeds the total value was in the range of $28 682 876 084 806 to $28 834 352 916 632. That is quite a bit more than the $12 635 393 228 800 for only the regular gems. And I guess that answers the question in the title of the post. 157 million gems are worth over 28 trillion dollars. At least with the values and other numbers I have set right now. I might end up changing some of them when I work more on the balancing of upgrade costs and when I decide what to do with the gems after depth 4800.