Hi! Someone pointed out to me that their static containers were corrupted. When I looked into the issue, I realized this bug only appeared if you loaded a save state from a previous version and saved/overwrote it. It would only affect static containers that had items in the lower half of their inventory space. I fixed the bug and it shouldn't be happening anymore. Player inventories were unaffected. Here are the full patch notes: * Fixed an internal patching process that would corrupt static containers * Adjusted price for empty flasks Best wishes, Michael