In Moksha Space, there are no battles, equipment, or leveling systems. Instead, it offers a quiet reflection and contemplation on the meaning of life. The developers aim to provide players with an experience similar to visiting an "installation art" exhibit. In the space of meditation, players are encouraged to feel emptiness, loneliness, time, life, death, confusion, and hesitation. In a tranquil and relaxed state, engage in dialogue with your inner self, ponder the meaning of life, and understand the true essence of liberation and redemption. If this game can offer even a slight consolation to your noisy heart or a gentle touch to your weary soul, then it has fulfilled its primary intention.
Choices Between Life and Death
In the game, you can choose to either sow seeds of grass or listen to tombstones, each symbolizing different approaches to life's events. When either choice reaches a significant turning point, the world changes in response.
The Joy and Sorrow System
When certain conditions are met during gameplay, a Joy and Sorrow branch will appear. Each playthrough evokes different emotions, encouraging players to influence the atmosphere of the redemption space based on their current mood. Perhaps this can offer you some inspiration?
The Television
The television is an object players constantly face during the game. Facing a no-signal TV during the day and night can lead to significant psychological changes. This represents both boredom and liberation. People often stare blankly at something, and it is hoped that as you gaze at the TV, you might also gain some insights.
Infinite Reincarnation? Liberation?
In Indian religions, "Moksha" means "liberation." In Moksha Space, players are perpetually "trapped." What then is "liberation"? The answer can only be found within the game...