[img]https://clan.cloudflare.steamstatic.com/images//42433959/6bc0d0fd4d4bb4750b521026f913a91cefa43399.png[/img] We´ve been carefully reading all the feedback that reached us and have continued to tweak things accordingly – many thanks for all the encouraging words and to those supporting us in a constructive manner! The following changes are a direct result of your input: [b]Multiplayer[/b] [list][*]Portal Stone pickups should now count for all players [*]AOE indicators of bosses should be visible for all players [*]All items and weapons unlocked by any player can now drop in a run (formerly it was depend on the host’s unlocks only) [*]Bosses should have red outlines now [*]Further optimizations should now prevent players with lower-end internet connections from a desync [/list] [b]UI[/b] [list][*]Luck Perk description corrected (5% per rank) [*]Resurrection Perk description corrected (1 additional live per rank) [*]Tavern now also indicates that new classes can be bought inside (should help players who did not notice that there are more than the 4 starting classes) [*]Upon quitting a run intentionally the text no longer says that all progress will be lost[/list] [b]Localization[/b] [list][*]The UI language should now switch directly once another language was selected[/list] Granted, there´s still a long way to go but as the dust from the first days after launch slowly begins to settle, we´re keen to work on the new features we already have in the pipeline - some have already been asked for. So, expect mow things to come in a not too distant future 😉 Keep on mowin’ Your ELEET GAMES Team