Update_Beta_0.7.0
Author: dotsfactorygames,
published 3 months ago,
[img]https://clan.cloudflare.steamstatic.com/images//44868626/499998e158ce81a494ba8950e388a27d8bd6dcce.png[/img]
[h1][b]Hello Night Drivers![/b][/h1]
I'm coming to you with the monthly game update.
The previous month was mainly focused on marketing the game, updating the Steam page, creating the game trailer, and generally everything around the game itself.
This month, I fully dedicated my time to cars and improving the shop.
[h2]Major changes list:[/h2]
[list]
[*] Added 4 new cars
[*] Added over 20 car skins
[*] Increased the number of visible stats in the shop
[*] Added settings in the shop
[*] First attempt at setting up the game economy (MB has been reduced from 5-10-25-50 to 5-7-10-15. Skin and car prices are more adequate to the progression. I probably went too far in the other direction, and now everything might take too long to achieve, but more insights will come during testing)
[*] Balanced stats between cars
[*] All cars now have perks
[/list]
[h2]Minor changes list:[/h2]
[list]
[*] Button sounds in the shop
[*] When confirming skins and details, the button will inform about the selection being confirmed
[*] Fixed visual glitches in cars in the shop
[*] New perk icons
[*] Added sound when the car flies in the air and lands
[*] Usernames can now have just 1 letter (previously, it was a minimum of 3)
[*] License plate selection got a new background and a subtle animation
[*] New vending machine look
[*] New can design
[*] 3 new music tracks
[*] Adjustments to the center of gravity for some cars
[/list]
[b]I encourage you to download the Demo and check out the changes![/b]
Next month will be entirely dedicated to the main game mode. I will address issues such as:
[list]
[*] New map variants
[*] New assets on the maps
[*] Improved car smoothness when landing
[*] General bug fixes and collider improvements in the main game mode.
[/list]
More changes will likely be added.
Thank you for reading this monthly summary.
[b]Remember, you're awesome, so stay that way![/b] I’ll keep you updated on all the changes.