[b]Aim Assist[/b] [list][*] Implemented mild bullet magnetism for Assault Rifles, Shotguns, SMGs, and select sidearms. [/list][b]UI/UX[/b] [list][*] Players can now toggle between locked and unlocked weapon swaps: [list][*] Locked: Pressing “1” equips your primary, pressing “2” equips your secondary [*] Unlocked: Pressing “1” or “2” swaps weapons. [/list][*] Killfeed now also shows the assisting player if applicable. [/list][b]Weapon Mods[/b] [list][*] Magazine Extension[list] [*] Tier I: Increases magazine capacity by 10% (rounding down). [*] Tier II: Adds another 10% (20% total, rounding down). [*] Tier III: 30% total magazine capacity increase (rounding up).[/list] [*] Condenser Barrel[list] [*] Tier I: Increases Range by 10% [*] Tier II: Adds another 10% (20% total). [*] Tier III: 30% total Range increase.[/list] [*] Shatter Caps: [i]Converts rounds into explosive projectiles at the cost of base damage. 50% direct hit damage and 40% AoE damage. No AoE dropoff at range.[/i][list] [*] Tier I: 0.5-meter splash damage radius. [*] Tier II: 1-meter splash damage radius. [*] Tier III: 1.5-meter splash damage radius.[/list][/list] [b]Animations:[/b][list][*] Implemented an Armor Syringe animation. [/list] [b]Achievements[/b] [list] [*] Added several headshot, weapon mod, and progression achievements. [/list]