[b]Update 0.15[/b] We’re introducing new combat features, an economy overhaul, and numerous UI/UX improvements! [b]Combat:[/b] Heavy and Tactical Sniper bullets now penetrate enemy players and spawn points now prioritize locations closer to teammates. [b]Currencies & Economy:[/b] An economy overhaul introduces a 3-currency system with Credits, Merits, and Marks. [list] [*] [b]Credits[/b]: Primary in-game currency earned through play. [300 Credit Points = 1 Credit]. Points are earned through gameplay via kills, assists, damage, and more! [list] [*] [i]Use[/i]: Convert to Merits and Marks. [*] [i]Conversion[/i]: 25 Credits = 1 Merit, 100 Credits = 1 Mark. [/list] [*] [b]Merits[/b]: General currency earned by leveling up and performing well with weapons. [list] [*] [i]Use[/i]: Unlock weapons, mods, abilities, and combat kits. [*] [i]Conversion[/i]: 4 Merits = 1 Mark. [*] [i]Price Breakdown:[/i] [list][*] Primary Weapons = 7 Merits [*] Mods = 3 Merits [*] Abilities = 5 Merits [*] Secondary Weapons = 3 Merits [*] Combat Kits = 5 Merits [/list] [/list] [*] [b]Marks[/b]: Premium, cosmetic-only currency. [list] [*] [i]Earned[/i]: Currently only available by converting Credits or Merits into Marks. [*] [i]Bonus Credits[/i]: Earn an additional 50 Credits per level up after unlocking all combat kits, abilities, and mods. [/list] [/list] [b]UI/UX Improvements:[/b] [list] [*] Currency Display: Merits, Credits, and Marks are displayed at the top of the interface for easy access. [*] Currency Exchange Page: Access an intuitive currency conversion page by clicking on a currency symbol. [/list] [b]Achievements:[/b] Added several new achievements!