Update 0.15
Author: M3lt3dCh33s3,
published 4 days ago,
[b]Update 0.15[/b]
We’re introducing new combat features, an economy overhaul, and numerous UI/UX improvements!
[b]Combat:[/b]
Heavy and Tactical Sniper bullets now penetrate enemy players and spawn points now prioritize locations closer to teammates.
[b]Currencies & Economy:[/b]
An economy overhaul introduces a 3-currency system with Credits, Merits, and Marks.
[list]
[*] [b]Credits[/b]: Primary in-game currency earned through play. [300 Credit Points = 1 Credit]. Points are earned through gameplay via kills, assists, damage, and more!
[list]
[*] [i]Use[/i]: Convert to Merits and Marks.
[*] [i]Conversion[/i]: 25 Credits = 1 Merit, 100 Credits = 1 Mark.
[/list]
[*] [b]Merits[/b]: General currency earned by leveling up and performing well with weapons.
[list] [*] [i]Use[/i]: Unlock weapons, mods, abilities, and combat kits.
[*] [i]Conversion[/i]: 4 Merits = 1 Mark.
[*] [i]Price Breakdown:[/i]
[list][*] Primary Weapons = 7 Merits
[*] Mods = 3 Merits
[*] Abilities = 5 Merits
[*] Secondary Weapons = 3 Merits
[*] Combat Kits = 5 Merits [/list] [/list]
[*] [b]Marks[/b]: Premium, cosmetic-only currency.
[list]
[*] [i]Earned[/i]: Currently only available by converting Credits or Merits into Marks.
[*] [i]Bonus Credits[/i]: Earn an additional 50 Credits per level up after unlocking all combat kits, abilities, and mods.
[/list] [/list]
[b]UI/UX Improvements:[/b]
[list]
[*] Currency Display: Merits, Credits, and Marks are displayed at the top of the interface for easy access.
[*] Currency Exchange Page: Access an intuitive currency conversion page by clicking on a currency symbol.
[/list]
[b]Achievements:[/b]
Added several new achievements!