[img]https://clan.cloudflare.steamstatic.com/images//41550994/c6acef26285819f123dd21db8579a6342df6bff6.png[/img] Greetings, Commanders! We have just released a new update for Men of War II - this means a short downtime for multiplayer servers (no longer than 20-30 minutes), but all single player campaigns remain available in the meantime. This time we have focused on improving overall stability and fixing issues that could cause the game to crash - the full changelog is available below. Since the update last week, you can now see more detailed information whenever you encounter an issue in-game and can distinguish the cause of the problem more easily. We have been monitoring the situation, and with the information you've provided, we have put together a troubleshooting guide for the most common errors - you can check it out [url=https://steamcommunity.com/app/1128860/discussions/0/4522262398818164349/]here[/url]. But as always, if you encounter any problems or issues, please, let us know either here in the comments, in [url=https://steamcommunity.com/app/1128860/discussions/]Steam Discussions[/url], or even better, come join the conversation on the [url=https://discord.com/invite/menofwarii]Men of War II Official Discord Server[/url]. [h2]Full Changelog:[/h2] [h3]General[/h3] [list] [*] Fixed an issue that could cause game crashes to the desktop during game rendering. [*] Fixed an issue that could cause local games to disconnect during data exchange. [*] Fixed an issue where soldiers with bazookas would not interact with the target they were attacking. [/list] [h3]Other improvements[/h3] [list] [*] General texture loading optimization. [*] Fixed an issue that could cause the editor to crash on the desktop when using ed_reloadBitmaps. [/list] We will see you on the battlefield soon, Commanders! [url=https://discord.com/invite/menofwarii][img]https://clan.cloudflare.steamstatic.com/images//41550994/a2b8491e3c2576de7a04c8197be3e99334e67e08.png[/img][/url]