Men of War II Final Beta - Update & Server Downtime
Author: FQ_MichalC,
published 1 year ago,
[img]https://clan.cloudflare.steamstatic.com/images//41550994/c6acef26285819f123dd21db8579a6342df6bff6.png[/img]
Greetings Commanders,
The Final Beta for [b]Men of War II[/b] now receives a small, but important update. The most important change concerns the Classic match setup mode - all units' Command Points costs have been lowered, and Manpower generation in a match will continue for longer, meaning it should be possible to field more units and keep your battles more dynamic throughout a match.
We are looking for as much feedback about the Classic mode as we can get - if you have played the pre-update version, [b][url=https://forms.gle/FDKRe35rQZQs6Ve17]please fill in this questionnaire [/url][/b]after you have tried the updated one. We will also appreciate any opinions or suggestions you share with us here in [b][url=https://steamcommunity.com/app/1128860/discussions/]Steam Discussions[/url][/b], or even better, on [b][url=https://discord.com/invite/menofwarii]the official Men of War II Discord server[/url][/b]!
[b]The update causes a short downtime, but the Beta will be playable again in ~30-60 minutes[/b]. We hope you understand, as besides the rebalancing of the Classic mode, the update also fixes several reported issues:
[h3]Update Changelog:[/h3]
[list]
[*] Rebalancing the Classic mode
[*] Fixed an issue with unit details not displaying when editing a battalion
[*] Fixed possible sound distortion/noises in particular cases
[*] Fixed issue with missing localization on first game start
[*] Fixed several issues with multiplayer lobby localization
[*] Added missing localization to the "hide UI" button
[/list]