[b]Bug Fixes and Performance Improvements[/b] [list] [*] Fixed the bug where multiple squids were not stacking properly. [*] Fixed the bug preventing mods from ascending. [*] Fixed the issue where having more than four delays would cause the red tea hit to incorrectly affect attack speed. [*] Fixed a late-game issue where a large amount of Flex blocked both characters from attacking. [*] 90% dodge is actually 90% dodge. [/list]