Today marks the start of Endless Replayability Fest, running until May 20 - and we've updated the Lucky Tower Ultimate demo for the event! Changelog: [list] [*] Vending machines are all over the tower, where you can buy stuff [*] Throwing items like the axe and the shuriken fly in a straight line [*] The magic wand also has a new and improved curve [*] Hub rooms (the ones with the three doors) now have a random layout [*] New Djinn behaviour and voice lines by Joshua Tomar [*] Evelius bossfight is different now, albeit still with unpolished animation [*] Riddle Master can have different weapons, his shield can be looted and used by the player [*] Shields work in the back hand as well as in the front hand [*] Hammerguy does not remain brain dead after killing someone [*] The pick-up indicator is a bit more clear [*] Some foreground decoration [*] One new trap: Contact spikes, that only move up when you walk on them [*] More screenshakes [*] Lots of bug fixing and polishing![/list] [img]https://clan.cloudflare.steamstatic.com/images//41006826/849e3e47d74c9c7af7cf3033c4ebd438e96bccd2.png[/img] Good luck, adventurers, and don't forget to wishlist Lucky Tower Ultimate on Steam! Want more Lucky Tower Ultimate? [list] [*] [url=https://bit.ly/4aaGW9K]Join the Studio Seufz Discord server[/url] [*] [url=https://bit.ly/3PmrOy8]Follow Studio Seufz on Twitter[/url] [*] [url=https://bit.ly/3VjuZKF]Follow Studio Seufz on Tiktok[/url] [/list] https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/