[b]Additions and Adjustments[/b] 1. Added armor upgrade functionality. 2. Added three new treasures. 3. Added one new skin, one new emote, and one new armor. 4. Slightly increased the health of monsters in stages 4 and 5 on Nightmare difficulty. 5. Slightly increased the rune shock damage effect of treasures "Crown of Palatti" and "Beast Skull." 6. Slightly increased the damage of the 20 Green Rune Shock. 7. Increased the mana consumption required to trigger the armor "Heaven Scorcher." 8. Adjusted the enchantment "Shield that converts damage taken into pressure while charging" for the Vortex Gun, slightly reducing the pressure value increased when taking damage while defending. 9. Swapped the positions of "Precise Dismantling" and "Armor Mastery" in the camp investments. 10. Adjusted the AI behavior and actions of the Boss "Angry Thunder Sprite." 11. Added "throwing attack type" to some dual-blade skills, allowing them to trigger throwing effects and benefit from throwing buffs. 12. Adjusted the values of some bow and arrow skills. 13. Adjusted the action chaining for some moves of two-handed weapons such as Greatswords and Greataxes. [b]Fixes[/b] 1. Fixed an issue where all player data was not displayed occasionally during multiplayer settlement. 2. Fixed abnormal action switching when continuously using skills with the dual blades "Twin Wolf Tooth Clubs." 3. Fixed an issue where the dual blades "Dance of Ice and Fire" could still use skills with insufficient mana. 4. Fixed an issue with the dual blades enchantment "Gain combo points while moving but lose them when taking damage" where the effect of "Snow Beast Fang" would clear combo points. 5. Fixed an issue where the dual blades "Meat Grinder" could fly into the air using skills. 6. Fixed an issue where the Vortex Gun "Demon Slayer Gun" did not trigger treasure effects related to skill usage. 7. Fixed abnormal skill damage for the Vortex Gun "Wrath of the Volcano." 8. Fixed an issue where the staff "Imperial Standard Staff" could not trigger the enchantment "Chase enemies after using weapon skills." 9. Fixed an issue where the staff "Soul Stone Staff" could still use skills with insufficient mana. 10. Fixed an issue with the skill duration of the two-handed weapon "Royal Greatsword" after using skills. 11. Fixed abnormal skill values for the dual blades "Champion's Charge." 12. Fixed abnormal turning animations for some characters. 13. Fixed occasional issues with correctly playing cutscenes. 14. Fixed the treasure "Monster Wanted Poster" not triggering correctly. 15. Fixed the treasure "Weird Glasses" triggering without sufficient runes. 16. Fixed the treasure "Pulsating Tree Knot" not triggering correctly. 17. Fixed the treasure "Snow Beast Fang" not triggering correctly. 18. Fixed an issue where attacks after being knocked down could not damage the Boss "Rock Giant." 19. Fixed lethal damage caused by ground fire from the third-stage monster "Young Dragon." 20. Fixed an issue with locking the correct frame rate when enabling vertical sync. 21. Fixed an issue where helper NPCs could not interact when near exits. 22. Fixed occasional desynchronization of runes for teammates in multiplayer games. 23. Fixed screen flickering after skipping Boss entry animations. 24. Fixed position synchronization errors for the Boss "Destroyer Demon King" in online games. 25. Fixed issues with interacting with shop pedestals after characters shrink. 26. Fixed an issue where the elevator in the room before the Boss "Caretaker of the Sealed Demon" would continuously rise in multiplayer games. 27. Fixed an issue where chat text might overflow in multiplayer games. 28. Fixed issues where some bow and arrow skills would uncontrollably use multiple skills due to input buffer range. [b]Attempted Fixes[/b] 1. Attempted to fix loading screen freezes when entering the game. 2. Attempted to fix occasional save failures. 3. Attempted to fix disconnections caused by network fluctuations. 4. Attempted to fix floating characters for teammates in multiplayer games. 5. Attempted to fix the monster "Demon's Flesh" not dying when kicked. 6. Attempted to fix monsters flying out of the scene. 7. Attempted to fix potential freezes after escaping in multiplayer games. [b]Optimizations[/b] 1. Slightly optimized performance.