[b]Adjustments[/b] 1. Adjusted the calculation method and values for the "Void Armory Interference" investment in the camp to improve enchantment probability. Fixed display errors for these values. 2. In the third level, Crystal Mountain, it is now possible to carry throwable objects like barrels across the scene. 3. The strong charged attack for the two-handed sword module now only benefits from the Whirlwind Slash buff (for the axe and hammer module, the strong charged attack only benefits from the Charged Vertical Slash buff). 4. The damage increase effect of the Cursed Rune Shield on shock damage has been reduced to a base of 15%, with an additional 4% per activated rune. [b]Fixes[/b] 1. Fixed an issue where adding new weapon enchantments could fail due to an anomaly. 2. Fixed a configuration error that prevented the "Four-Leaf Clover" treasure from functioning correctly and adjusted the global treasure drop rarity probability. 3. Fixed a bug that caused the game to freeze when clicking the adventure record interface with the mouse. 4. Fixed an issue where the game would automatically switch to Simplified Chinese upon startup. 5. Fixed an animation issue when throwing the crystal at the Boss "Angry Thunder Spirit." 6. Fixed a potential issue where the game could get stuck at 25% during the loading process. 7. Fixed potential loading issues when starting the game. 8. Fixed an issue where resuming the game could result in being stuck at 74% loading progress. 9. Fixed an animation anomaly that could occur after overloading the Furnace Gun. 10. Fixed a bug where quickly charging with the two-handed katana's normal attack would trigger the wrong charge attack action. 11. Fixed an issue where characters could become stuck in incorrect animations during online play. 12. Fixed a desynchronization issue when throwing teammates during online play. 13. Fixed an issue where monster turning animations might not synchronize during online play. 14. Fixed occasional monster position synchronization errors during online play. 15. Fixed an issue where the game might get stuck at 100% loading progress during escape in online play.