Last Update of 2017!
Author: Bura,
published 7 years ago,
[img]https://78.media.tumblr.com/4ab674ae22d639c244650805571d4fb0/tumblr_ozmdesROhV1v5q0zyo1_1280.gif[/img]
Hi people! It's almost the end of the year, we can't believe how fast time flies. Since the last update we posted here on Steam, we have shared plenty of stuff besides screenshots.
[img]https://78.media.tumblr.com/f9c6b868d821e665fe83e8bdf8961bfe/tumblr_oy6m28koMn1v5q0zyo1_540.gif[/img]
For those interested in game development, some weeks ago we published [url=https://blog.prototypr.io/the-life-cycle-of-a-map-c1e05ae24dda]an article about our map creation process[/url]. We hope it can be of use!
[img]https://78.media.tumblr.com/f05935ff5f2628e0653603b83ecd235e/tumblr_inline_p0kg5sr5eU1qzwom4_540.gif[/img]
We also shared a [url=http://lgdays.tumblr.com/post/168275962067/introducing-our-event-system]shorter article on our devlog about our custom Event System[/url], and how we use it to create a simple cutscene like the one below:
[img]https://78.media.tumblr.com/1b3c6a32f2bae491d048d0ff4a4c1a72/tumblr_inline_p0kk2jN1Z01qzwom4_540.gif[/img]
Anyway, those are just some of the things we shared since the last update, but there's plenty more on our [url=http://lgdays.tumblr.com/]Devlog[/url]. We'll be updating the Screenshots of the Store Page since a lot of things have been improved since then.
We also want to thank you all for your wonderful support, we are so happy to be able to develop Long Gone Days, and it wouldn't be possible without you guys! Thanks from the bottom of our hearts!
[img]https://78.media.tumblr.com/104ae79a6136c6776b823e1ed5596669/tumblr_oyilxkLGaV1v5q0zyo1_540.gif[/img]