- Achievements added (more to be added later) - Ladybug Wall : Finished, has two new rewards - 3 New Astral Gates added to the Gold Mines - Fire Bounce practice room - New Dash FX - Tons of existing SFX remade - New SFX for Screw King - New SFX for the Big Germ Boss - New SFX for the Ghost Lord - SFX added to Lords of Shadows Boss - SFX tweaks to Warrior Statue - Some SFX given to Butterfly Boss - You get 50 Map Pins the first time you find the pin upgrade. - Extra pin pickups removed from the world - Some visual changes to Pins - Parrying projectiles resets Greencaps animation (allowing you to attack directly after a parry) - Some tweaks to how hitting parried projectiles feels like - Overcharing a Fire Bounce won't lose it's power once you are overcharged (When it's blue it'll stay blue) - Fixed some bugs with Firebounce / Bouncing into walls - Removed the Sharpening Stone sword animations (I did not like them) - Fixed the Vertical Electric Spirits from spawning when paused - Some SFX tweaks - Small tweaks to Deep Grotto tiles - Master Blockmonster will die like the other bosses do - Fixed some projectiles going through Red Vines - Big Butterfly Box hitboxes remade - Slowed Big Butterfly down a bit - Fixed a bug where Boss Titles won't play if you Teleport out from a Boss Room