[previewyoutube=SkM7Dtl5F8Q;full][/previewyoutube] You can watch the summary video to see what's new in this update. A shorter summary here would be that the Mechanical Fort has been improved, parry mechanic changed so it's way more responsive and not as punishing when used. Small changes here and there to bosses and also tons of bugs fixed! [h1]Changelog[/h1] Changed how the Parry system work, much more responsive and less punishing You can also strike your own parried projectiles now Added new boss music in Color Caverns You can disable the autoparry in settings Changed how the Fire Bounce ability works, it has two modes now based on the player speed New enemy added to Mechanical Fort : Monster in a Cog New platforming Mechanics added to Mechanical Fort Level Design changes Remade how the Evil Flower enemies in Mechanical Fort behave The Blue doors in Mechanical Fort will no longer hurt you Fixed a room in Lava Temple being buggy Improved Spike Bounce relic when used on Acid Fixed the wrong description for when picking up Spectre Slash Fixed the wrong description for when picking up Recovery Armor Acid Sandals now work in Undergrounds Lowered Ghost Lords HP but increased the speed between his attacks, and he can never throw the homing projectile more than twice in a row Some slight changes to the Lord of Darkness fight Some changes and tweaks to the Shelldon boss Fixed a bug in the Settings menu with the Bounce Button type Fixed the bug where the Fire Wyrm boss was still around after you beat him New graphic for the vases in Lava Temple so it's clearer what they are for Ladybugs will now you heal you when picked up / also fixed bugs related to some Ladybugs still showing on map after picking them up Added so if you have Spin-Jump and Upwards Dash both bound to Jump (without direcitonal input) it acts as a double and triple jump Fixed the Spicy Mushroom relic not appearing/being broken Improved the Wall-Bounce detection Fixed the music bug when teleporting to Undergrounds Fixed the transition in Undergrounds that was wrong Fixed the room of the Red Crawler Queen after you beat her Fixed a bug where it can disable jumping after using the teleportation wand (I think I fixed it) Improved the Spicy door indicators Command line can be opened with '*' (ctrl + 0 will not open it anymore) Did some optimizations for the Main Menu so it runs better Tiny changes to the Warrior Statue Improved graphics for Magi Statue Tweaked the amount of velocity you need to do a Spin-Jump spike boost (making it a bit more consistent) Made it so you can parry the rocks in Screw Sentinel boss Fixed a bug where you can take damage from Screw King when he is 0 HP I also tweaked the Screw King boss a bit more Changed some dialogue slightly