Left 4 Dead 2
- Changed Survivorbot item hunting behavior
- SurvivorBots now stay closer to human players in all game modes
- Fixed Survivorbot navigation issue in The Passing: Riverbank
- Fixed bug where a SurvivorBot could become catatonic when attempting to save another Survivor from a Smoker
- Fixed condition where SurvivorBots would not enter the saferoom
- Increased self-inflicted friendly fire damage from the Grenade Launcher
- Fixed bug where the M60 would reset its ammo if dropped in certain situations
- Car Alarms will now trigger anytime a Special Infected pushes/pulls/rams a Survivor into an alarm car. This change only affects game modes with human-controlled Zombies