An update has been released for Left 4 Dead 2. - Fixed a crash when skipping the intro movie with a controller - Set FOV value as archived - Inverted brightness slider to be more intuitive - Fixed a crash caused by an out-of-bounds memory write in the common infected shader - Improved performance of "IsL4D1Campaign" query, and exposed the call to script - Water slowdown is disabled only when playing L4D1 Versus or L4D1 Coop mutations in original L4D1 maps. New script variable "WaterSlowsMovement" can manage the feature for other custom modes. - Numerous security and exploit fixes