Left 4 Dead 2 - Update
Author: Kerry,
published 3 years ago,
An update has been released for Left 4 Dead 2.
- Fixed a crash when skipping the intro movie with a controller
- Set FOV value as archived
- Inverted brightness slider to be more intuitive
- Fixed a crash caused by an out-of-bounds memory write in the common infected shader
- Improved performance of "IsL4D1Campaign" query, and exposed the call to script
- Water slowdown is disabled only when playing L4D1 Versus or L4D1 Coop mutations in original L4D1 maps. New script variable "WaterSlowsMovement" can manage the feature for other custom modes.
- Numerous security and exploit fixes