Hello, hello! This time we don't have only a new patch, but also something for those of you who still haven't decided if Laysara is a game for you. We did our best to showcase the specificities of our game in this 4-minute clip, so you can make an informed decision if you should give Laysara a try :) [previewyoutube=4Fe0IcgbH4Q;full][/previewyoutube] For those familiar with the game: let us know if this is an accurate summary :) [h3]New patch[/h3] Besides a few minor things, we've implemented probably the most requested mini-feature - [b]an FPS cap.[/b] Also, there is a [b]new challenge[/b] for you to try! To be honest, this time the list of changes is quite short, and that's because of two reasons: 1) The months before the EA release, the release itself and the following weeks were pretty hectic for us. We need a moment to cool down, maybe even get some vacation time for the first time in forever. Being indie game devs is fun, but we haven't figured out how to reconcile it with stuff like work-life balance just yet ^^' 2) We've already started working on some more substantial changes, but it will take us some more time to complete them. Hopefully, that makes sense! That's all we've got for now, but we'll be back soon :) Cheers! Full patch notes: [list] [*][b]New challenge! [/b]It's called [b]Way of Artisans[/b] - can you build a city without any other caste members? [*]FPS cap option added to the graphics settings [*]Buildings requiring river removed from the building selection menu on Hopespark Hill because there are no rivers there [*]Game speed changes now to 1x on a Summit Temple cinematic start [*]Fixed crash when trying to move avalanche barrier/gate [*]Potential fix for a rare crash in transport route visualization logic [*]Added debug information to help investigate some other rare crashes [/list] To see if you have the latest patch, check the ID of your current game version by holding [b]Left Alt[/b] in the Main Menu. If it's not the latest ID, restart Steam - this will force it to detect the update.