+ Changed Player To Non-Interpolation Movement Sync on Multiplayer so there isn't lag. + Sync Player so that you can see each other act. + Sync Visual Effects. + Improved High Ray=tracing to be slightly better. + Changed Shadow Bit-Depth to 32-bit from 16-bit. + Changed Lightmap Bit Depth (or something...) to 32-bit from 16 bit. - Unfinished Synced Work On Enemies And Other Objects.