After deciding to go single-player for this project here is the news: + Changed to Unity URP from Built-in RP. + Adjusted shaders according to URP. + Some new shaders in use. + Added TENKOKU SKY SYSTEM. + Added more object fixes/environment/collectables around the world. + Improved AI Combat some more. + Added some items to merchants. Will be fixed more in next update but still viewable. + Same old stuff mostly. + Better FPS with the previous Occlusion Culling and new URP Upgrade. + Preparing for another update next month on AI and Items and maybe New Quests some more, also thinking about populating the area with more random reward based on game objects. Needs more... + Removed Multiplayer + Modified \ weapons in switch script but still the same thing. + Fixed many Reflection Probes around the Main World. + Added Yellow Diamonds Sprite Icon to the common items. + Updated Inventory a bit, clearing out somewhat of some of the unusable tabs. + Updated Character Attacks, Sounds, and some Buttons. (White Mage has a overload bug with spamming right-click if aimed at hidden target points, so will fix that someday with mana limits.) That's all. It's been a lot to work with so far so has been taking quite a long time to fix as much as I can.