Jurassic World Evolution 2: Late Cretaceous Pack and Update 4 Out Now!
Author: JensErik_Frontier,
published 2 years ago,
Hello Park Managers! We're excited to announce that the Jurassic World Evolution 2: Late Cretaceous Pack is now available, alongside Update 4! The Late Cretaceous Pack will introduce four incredible new species that your guests are bound to find fascinating. You'll be able to discover the high-flying hunter Barbaridactylus and huge Alamosaurus, which is one of the largest dinosaurs ever discovered. You'll also meet the agile predator Australovenator, and streamlined marine reptile Styxosaurus. These spectacular Late Cretaceous species are sure to make an impressive addition to any park. Barbaridactylus With a distinctive head crest, Barbaridactylus is a flying hunter from the Late Cretaceous era that will make a great addition to your park's Aviary. https://clan.cloudflare.steamstatic.com/images//40704806/8dbd15f54d40dd51f4725e46935230816a1971ff.jpg Alamosaurus One of the largest dinosaurs ever found, Alamosaurus is a herbivore with large spines running along its back and tail, meaning potential predators would not have an easy time trying to attack! https://clan.cloudflare.steamstatic.com/images//40704806/97bfe083cd2b163abcb85a7a66269bb1ccb6be55.jpg Australovenator An agile carnivore with a lightweight frame, Australovenator has flexible arms and a fearsome set of incredibly sharp teeth, making it a daunting predator. https://clan.cloudflare.steamstatic.com/images//40704806/919db11376bbc79834b976fc66305df5ffd676c2.jpg Styxosaurus With a streamlined shape and large fins, Styxosaurus is an incredibly fast underwater predator that makes for a foreboding addition to a Lagoon - you can also modify Styxosaurus' genome with bioluminescent pattern colours for a real wow factor! https://clan.cloudflare.steamstatic.com/images//40704806/96db481342d11d7989021282c5254e894aa26723.jpg We can't wait to see what kinds of incredible enclosures you create for these four new species and how you incorporate them into your park. Free Update 4 Releasing alongside the Late Cretaceous Pack is Update 4, which is a free update for everyone who owns Jurassic World Evolution 2. This includes lots of exciting additions as well as some quality of life updates and bug fixes, and all you need to do to access this content is update your game. https://clan.cloudflare.steamstatic.com/images//40704806/30178b4952e9caa9ed84e0563064f1cba72e4dc3.jpg You'll be able to customise your park even more with this update, which is bringing you brand new amenity and attraction building decorations like planters and fountains, as well as the exciting addition of decorations that can be placed round the edges and on the bottoms of all Lagoons! These include items like Lagoon Rocks, Lagoon Cages, and even Lagoon Coral, so you have even more control over how your Lagoons look in your park! You'll also be able to change the colour of decorative lights throughout your park thanks to this update, too. https://clan.cloudflare.steamstatic.com/images//40704806/281401f2fc81e04a431aa446ff8bc6c1cf57a953.jpg Update 4 also brings with it some changes to how both marine and flying reptiles behave in your park, with some escaped flying reptiles now attacking Capture Team helicopters and causing damage that may lead to them needing to be replaced, and marine reptiles now attacking the sides of their Lagoon when they're uncomfortable - this can lead to injury, so you'll want to make sure their needs are met to avoid this! https://clan.cloudflare.steamstatic.com/images//40704806/055fb34fb40b540f3cfe7422ffa9b930d9a40d92.jpg Sandbox settings are also getting some new features with this free update, and you'll notice more sandbox options around dinosaur Traits when Gene Editing, including the ability to create negative Traits, the ability to have infinite Traits, and the ability to have infinite Trait points, as well as new Cohabitation settings for Normal, All Like, or No Dislike to give you the most freedom in creating your Jurassic World. Your custom settings for Sandbox Mode will now also save between sessions, so that you can play the way you prefer quickly and easily. We hope you've enjoyed learning more about some of the new features available in the Late Cretaceous Pack and Free Update 4; what are you most looking forward to trying? Read below for the full set of patch notes. DLC 4 - "Late Cretaceous Pack"Prehistoric Species 4 x New SpeciesFlying ReptileBarbaridactylus DinosaursAlamosaurus Australovenator Marine ReptileStyxosaurus Update 4 Features Park TeamsAdded the ability to wake up tranquillised dinosaurs using the new "Stimulant Dart" either directly or through task assignmentAdded the ability to manually take control of an aviary or lagoon drone from the aviary or lagoon hatcheries. Manually perform tasks such as:TranquilliseStimulateMedicateFeeder ResupplyPhotosMedical and Welfare ScansDinosaur BehavioursCapture Team helicopters can now be attacked by flying reptiles Certain escaped flying reptiles will now attack Capture TeamsCearadactylus Geosternbergia Maaradactylus Pteranodon Tropeognathus Quetzalcoatlus Capture Teams now show a condition barDestroyed Capture Teams need to have replacement teams purchasedMarine reptiles will now attack lagoon walls when uncomfortable and can become injuredDecorationsAdded the ability to change the colour of certain lights within certain Decorations with a new Lighting tab within the Decorations panelNew subsection containing all the decorations with editable lights in a single placeAdded "Edit Light Colour" mode that allows you to click and paint lights within the level quicklyThe game will swap over to night time setting while in this mode, to aid light colour changesAdded land-based decorations 4 x Jurassic Park Banners (JP)1 x Jurassic Park Light (JP)1 x Spinosaurus Sign (JP)1 x Toilet (JP)Added ability to attach decorations to the edges of all lagoons and added the following decorations1 x Lagoon Fountain (All)2 x Lagoon Planters (All)1 x Lagoon Jurassic Park Banner (JP)1 x Lagoon Jurassic Park Pillars (JP)2 x Lagoon Jurassic World Sails (JW)Added ability to attach decorations to the bottom of all lagoons and added the following decorations 2 x Lagoon Cages (All)4 x Lagoon Lights (All)5 x Lagoon Rocks (All)2 x Lagoon Boats (All)2 x Lagoon Thermal Vents (All)5 x Lagoon Coral (All)1 x Indominus Rex Skeleton (All)Added amenity and attraction building decorations3 x Planters1 x Amber Planter2 x Fountains1 x Pole1 x Jurassic Park PillarCapture Mode Added additional overlay options to the Capture Mode filtersAdded 6 x postcard overlaysAdded 4 x stamp overlaysQuality of Life Updates CamerasGame camera can now be moved into the water of lagoonsLagoonsAdjusted the clarity/transparency of the lagoon waterBuildingsAdjusted the clarity of the lagoon viewing stands glass so you can see more into the lagoon waterAdded the ability to toggle between multiple viewing points on guest buildingsAdded viewing points to the Amphitheatre buildingAdded option to hide the UI when in Guest ViewsPark TeamsWhen one dinosaur is welfare scanned by a Ranger Team, it will now also scan all dinosaurs in its territory and all dinosaurs in cohabiting/shared territoriesMade it possible to re-open a park tour by assigning a Ranger Team to any building connected to its tour network, instead of just a single buildingToursAllow tours to be connected in either directionPlayers can now choose the travel direction of their toursShow the tour travel direction on the trackDinosaursReadjusted the scale of the Jurassic Park 3 PteranodonOptimised and reduced the cost of feathered species for the Species Limit on PS4 and Xbox One consolesEnable marine reptiles' status icons to be visible underwaterDinosaur BehavioursDinosaurs have an extra chance to gain certain traits in biomes with extreme climates. In Alpine and Taiga biomes, dinosaurs are more likely to gain the Hungry trait. In Desert biomes, dinosaurs are more likely to gain the Thirsty trait. Cohabitation Balance Added a Likes relationship between Hadrosaurid and CeratopsidsAdded a Likes relationship between Ornithomimosaurids and CeratopsidsCeratopsids can now cohabit with other Ceratopsids, with certain exceptions Triceratops can't cohabit with Styracosaurus, Torosaurus or SinoceratopsTorosaurus can't cohabit with Styracosaurus, Pachyrhinosaurus or SinoceratopsStyracosaurus can't cohabit with SinoceratopsSinoceratops can't cohabit with PachyrhinosaurusNasutoceratops can't cohabit with Chasmosaurus or PentaceratopsChasmosaurus can't cohabit with PentaceratopsTerritories now decay quicker in cases where the area is not desirable, or overlaps other disliked territories, or the territory is over the size it needs to be.When two dinosaurs fight over territory overlap, remove the territory of the loser around where the fight happensMarine Reptile territory stats will now decay slightly slowerAllow dinosaurs that don't fight their own species to choose a new Alpha or Herd Leader using social interactions rather than combatMake flying reptiles regain stamina when eating and drinkingSandbox ModeRedesigned the Sandbox Settings so it's more readableCustom settings now are saved between sessionsAdded the ability to create negative Traits when Gene EditingAdded the ability to have infinite Traits when Gene EditingAdded the ability to have infinite Trait points when Gene EditingAdded new Cohabitation Sandbox Setting with settings for Normal, All Like or No DislikeAdded new Instant Construction/Destruction SettingAdded new Infinite Candidate Refreshes settingPrevent the "Dinosaur Combat Frequency" setting from disabling dinosaurs hunting guestsChallenge ModeBlocked deletion of Control Centre in Challenge 06Exceeding the Challenge species limit no longer flags the save as requiring a higher spec platformSetup per level save images for Chaos Theory Challenge Mode savesChaos Theory ModeReturn to Isla Nublar - Added fail state to dinosaur scanning stage - all dinosaurs must be kept alive Jurassic World Dominion - Changing button prompt during second wrangling objective to use the correct button Loading ScreensAdded quotes from Jurassic World Dominion to the loading screen quote poolUIMade Path Capacity and Overcrowding information visible during path placementMade path heatmap information more responsive to changes in the park Added the ability to use right mouse click to back out on the full screen management screensChange the "Missions" title in Management screens to "Missions & Contracts" in some levelsAdded a "Guest Park Issues" section to the Finances management screen to help guide players to how to improve their parksDisplay star rating targets on "area locked" icons that are locked by star ratingMap icons for buildings, fences and tracks in locked areas now also appear grayed out to further highlight the difference between locked areas and non-locked areas. Added time remaining to next refresh of Scientists in the hiring poolAllow the player to refresh Scientists in the hiring poolCan be used once per financial periodPlayers will need to pay to refresh the poolAdded the Scientist name to the task list for Rest tasksAdded option to assign scientists to rest directly from the task allocation screenImproved map feedback for blueprint fencesNow allow hyphen input when renaming assetsContracts - Changed all profit and revenue contracts to use per minute values, rather than per month. Fixed wrong save image for Sierra Nevada sandbox levelLong dinosaur names do not get truncated anymore in the egg select panel Pylon wires blocking construction will now be highlighted with redAccessibilityAdded an accessibility option to allow for setting a custom HUD background opacityTerrainNow allow terrain editing around destination flares on the landscapeBug Fixes Sandbox ModeWith Infinite Lifespan turned on, removed visible ageing and stamina effects from occurringWashington - Fixed the capture camera not being able to reach the floorJurassic World - Added Monorail to arrival point building limit list; prevents you from placing additional functioning arrival pointsFixed scientist training levels not becoming re-locked when enabling research in sandbox modeHidden any scientist-related information in building tool-tips when scientists are disabled in sandbox modeFixed reloading save on Isla Nublar 1993 resetting the colour grade to "Jurassic Park"Challenge ModeJurassic World/Jurassic World Fallen Kingdom - Changed mission giver to be Cabot FinchCampaign ModeFixed situation where scientists could have their maximum skill levels increased when being carried over from one campaign level to the nextUIFixed "Demolish" shortcut not being present when buildingHidden the Calamity bar when in Gene EditingFixed the Ranger Team Flare taking priority use of the F key and cannot be rebound by the playerAdded Antarctica landmass to the Expedition Map and moved the dig site for the Hanson formationAdded the Dominion film logo to the SinoceratopsUpdated Claire Dearing portrait during the Jurassic World Chaos Theory level Territory along the edge of aviaries better matches the shape of the aviary domes Fixed the Champlain Valley skin variant colour not matching in game colour for EdmontosaurusHidden Difficulty In Save/Load Island Menus for Sandbox levels Buildings and DecorationsVarious building art and optimisation improvementsFixed the DFW Emergency Shelter costing half the price of all other Emergency SheltersFixed DFW era decorations being place-able on Chaos Theory 3Fixed some Jurassic Park buildings having Jurassic World logos on themFixed being unable to demolish enclosure marker decorations with single demolish toolDinosaursIncreased the maximum number of transport flares in world at once Fixed comatose dinosaurs waking up when shot with tranquillisation dartFixed dinosaurs with comatose caused by Hypothermia being woken up when shot by Capture TeamsRemoved ivy poisoning from triggering outside of specific Chaos Theory levelsFixed multiple disease deaths displaying a different disease to one the dinosaur hadFixed some dinosaurs getting stuck at the end of locomotion or in social interactionsAdditional fix to keep flying and marine reptiles in their enclosuresFixed flying reptiles getting stuck inside aviary hatcheries when you use multi transport onlyAdjusted the less vibrant pattern on the Jurassic World PteranodonFixed ragdolling dinosaurs interacting with buildings when being winchedFirst Person ViewFixed not being able to begin First Person View mode in shallow waterAfter accessing a building from First Person View, fixed the player not being returned to First Person View afterwards if they performed certain actionsGuestsFixed guests not avoiding AI-driven gyrospheresJurassic World DatabaseFixed Tylosaurus having incorrect diet informationAdded JWDB image for comfort gene modPark Teams and ToursFixed helicopters when transporting multiple dinosaurs clipping into each otherFixed Jurassic Tour vehicles spawning off to the side of the track and becoming stuckSpecies ViewerFixed Wuerhosaurus and Kentrosaurus Camp Cretaceous variants pose issues in the Species ViewerEnvironmentsFixed grass flickering unnaturallyLocalisationFixed translations for Korean, French, Italian, Russian, German, and Mexican Spanish according to players’ feedback.Fixed mismatches between audio and subtitlesVarious localisation issues fixed across 13 languagesMiscVarious stability issues fixedVarious optimisationsVarious text issues fixed Dominion Biosyn Expansion Features Added additional amenity and attraction building decorations 1 x Biosyn Lights1 x Biosyn Fountains1 x Biosyn SculpturesDominion Biosyn Expansion Quality of Life Updates CampaignAdded prompt text to tell the player they need 100% genome for feathered dinosaur species Dominion Biosyn Expansion Bug FixesUIFixed "Demolish" shortcut not being present when building the HyperloopFixed Hatchery Upgrades research in Biosyn campaign not granting additional upgrade slot Fixed missing Quetzalcoatlus fossil images in expedition mapCampaign Fixed Scorched Earth building area being expanded around the Biosyn HQDecorationsRustler defence decorations can now be placed on pathsChaos TheoryJurassic World Domini