Jawbreaker Launched + Patch 1.0!
Author: X_________X,
published 6 months ago,
Jawbreaker has been launched for all to play on Steam! Come enter a world of criminal survival horror:
[previewyoutube=30JmgVzX13U;full][/previewyoutube]
It's been less than 24 hours since the launch and after hearing your initial feedback I have already released a patch to fix + modify some things players have pointed out:
[b]Enemy AI[/b]
I've heard that the enemies are too difficult, the original concept was that they have the same attributes as the player to make it more realistic and punishing. After some feedback I've decreased their detection and stamina:
[list]
[*]Enemy 'Field Of View (FOV)' decreased by 30%
[*]Enemy 'Sight Range' decreased by 30%
[*]Enemy 'Chase Time' decreased by 30%
[/list]
[b]Boss Health[/b]
Some early players noticed a bug where if you injure one of the bosses and die, the bosses health doesn't reset back to 100 after the level restarts:
[list]
[*]Boss health bug has been fixed on all levels (a good catch, though now the bosses are harder hah)
[/list]
[b]Mini Boss: Darktooth[/b]
Some edits to the level "Darktooth's Lair" that makes evading or fighting the mini boss 'Darktooth' more manageable:
[list]
[*]Darktooth's 'Field Of View (FOV)' decreased
[*]Darktooth's 'Sight Range' decreased
[*]Lighter item has more range
[*]Additional lights added in key areas
[/list]
[b]Misc[/b]
Assorted fixes spotted by keen players:
[list]
[*]Missing floor panel collider on "The Arena" fixed
[*]Missing animation from "Spider's Web" fixed
[*]Missing animation from "Crash Pad" fixed
[*]UI fix for menu selection with gamepad on Main Menu
[*]UI for Item Shortcuts improved
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//42921845/a798bdcb9deb4c4d260fba48dfee9c554c972c40.png[/img]
[i](Level: The Jump)[/i]
[b]On another note:[/b] I've been seeing players struggle on "The Jump", the first stealth part of the game with 3 gang members.
This level is intentionally difficult for 2 reasons: [i]You don't have any weapons yet[/i] and [i]it's intentionally punishing if you don't use stealth[/i], this is to let the player know you can't just run or shoot your way through every situation.
If you're struggling with this level try to get through it as you get the [b]Sawn-Off Shotgun[/b] in the next level and enemy patrols are less difficult afterwards, just wanted to point out that the game 'punches you in the face' straight away, but then gets more tame! So please stick with sneaking through that level using the [b]Radar[/b], [b]Vision[/b] Item, [b]peaking around corners[/b], etc. as I'm sure you'll enjoy everything in the game past that point
[b]Please don't negatively review the game because of the difficulty! It's a hard game and I'm patching it to be more forgiving to find the right balance.[/b] To reiterate: [i]"The Jump" is the 7th level and it's a lesson in stealth, but it's 100% worth beating to continue your journey[/i]
[img]https://clan.cloudflare.steamstatic.com/images//42921845/9144b2faf9f58bbf903d5a648981f99778c834cd.png[/img]
[img]https://clan.cloudflare.steamstatic.com/images//42921845/ca103ff377c9720cf12d7c08ec6e8335043ce180.png[/img]
[img]https://clan.cloudflare.steamstatic.com/images//42921845/99253fde9ebbce08e1ee0aadb9499e66411d0e5f.png[/img]
I'll be continuously updating the game so don't forget to leave your feedback!
VL
@VincentLade