Jawbreaker Demo: Updates & Fixes
Author: X_________X,
published 1 year ago,
After reading feedback and watching streamers play the Jawbreaker Demo there has been a number of fixes and updates that are now all live!
[img]https://clan.cloudflare.steamstatic.com/images//42921845/a488996d315039745dadfe56ccedcc97ecd9d9a0.png[/img]
[h2]Fixes:[/h2]
[list]
[*]Enemy attacks missing while crouching or strafing fixed
[*]Enemy animation glitch when distracted by [i]Beer Bottle[/i] fixed
[*]Holding up a throwable [i]Beer Bottle[/i] blocking enemy detection fixed
[*]Death animations clipping into environment fixed
[*]Rare FadeInOut screen animation glitch while skipping cutscenes fixed
[*]Missing colliders on gameobjects fixed
[*]Occlusion culling anomalies fixed
[/list]
[h2]Updates:[/h2]
[list]
[*]Enemy walking, running, idle, patrol, and attack all updated to higher quality animations
[*]Enemy attacks now faster and more aggressive
[*]Stylistic neon lighting more dynamic and more common in gang hideout
[*]Items moved in scenes to be more accessible
[*]Additional voice lines added
[*]Additional jumpscare added to "Security"
[*]All desks, cabinets, and drawers can now be interacted with
[*]Items now stack in the [i]Suitcase[/i] for better inventory management
[*]More polished death animations
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//42921845/ff7ce07f64ea786cc5179795970aef0246340559.png[/img]
[img]https://clan.cloudflare.steamstatic.com/images//42921845/8165ba343965296885590a62de12063c9bc2aade.png[/img]
[img]https://clan.cloudflare.steamstatic.com/images//42921845/72341e778e0bce49e380d85d18c8f672567c2fc6.png[/img]
[img]https://clan.cloudflare.steamstatic.com/images//42921845/9d18c345893d43e5dc73d40954ec50e7d3130249.png[/img]
I'll try to do future updates in big batches to minimise the amount of Steam updates, though a lot of what I wanted to incorporate into the demo is now live.
Stay tuned for more updates, screenshots, and videos on the full game coming later this year!
VL ([url=https://twitter.com/VincentLade]@VincentLade[/url])