Just three weeks after launching into Early Access we’re bringing some major news… [h3][b]The game now has online co-op![/b][/h3] You will be able to invite up to three friends to your team to conquer dungeons and forests in the vicinity of Inholm. The help of friends will be very useful on some levels with the number and strength of enemy hordes. To dive into co-op mode click on the mission you want to go on from the map as the host. From there you can invite friends to the team using the button in the lower-left corner of the screen. Participants share rewards, but only the host advances in the plot — so you can complete the game only by being the host in the entire chain of missions (a good reason to beat the game again!) Co-op opens up many new possibilities. A team of Hunters can become truly indestructible if you learn to combine the characters' abilities on the battlefield like blocking enemies with Orin's ice wall while Lyria charges energy spheres. Or slow down advancing enemies with Rhona's shots so Jakub can charge into the crowd with his ultimate punch... And of course, playing in a team allows you to resurrect fallen allies, so your partners become much more useful! [b]We’ve done more than just add co-op mode! Here is a full list of changes and fixes included in this patch:[/b] [list] [*] Added and configured Co-Op mode for 4 players. [*] Improved optimization. [*] Updated monster AI. [*] Added hints/tutorials for the city and map. [*] Fixed visual bugs with missing background. [*] Added a difficulty system. [*] Added missing sounds. [*] Fixed repair/resurrection logic. [*] Fixed non adjustable sounds. [*] Fixed inventory. [*] Improved graphics in the city. [*] Fixed many fonts. [*] Fixed a bug with repair. [/list] We would like to remind you that reviews are very important for indie games. Our game is no exception, so we will be waiting for your honest reviews! If you haven't purchased a copy of Immortal Hunters yet, now is a great time to hop in with your friends and experience the game together.