Tiny Update #3
Author: Chuz,
published 2 months ago,
Hello, it's me, back at it again, with stuff to share.
Here's an organised list of random content:
Levels:
[list]
[*] Purple Orange Forest
[*] Spiky Ice Cavern
[/list]
Combat Characters:
[list]
[*] Mushy
[*] Deep Squeezer
[*] Venom Soldier
[*] Cool Cactus
[*] Badeggunsmoke
[/list]
Combat Items:
[list]
[*] Slash
[/list]
Exploration Encounters:
[list]
[*] Frumpy
[/list]
Exploration Scenery:
[list]
[*] Ice Cavern
[*] Lunar Stroll
[/list]
Meals:
[list]
[*] Ice Cream
[*] Boiled Egg
[/list]
Charms:
[list]
[*] Combat Bag
[*] Boulder Badge
[*] Tree Trinket
[/list]
Tiles:
[list]
[*] Moon Sword
[*] Fire Sword
[*] Cactus
[*] Boiled Egg
[*] Corrupt Egg
[/list]
Changes:
[list]
[*] Volume Slider preferences are now saved
[*] Marvin's mishap now rewards you with a unique combat
[/list]
This tiny update brings you more variety with items, which has sorely been missing. Runs should have more options for different style builds. Volume sliders remember your preference! Just a simple but important QOL feature, and it doesn't deafen you on launch! Marvin finally summons the correct enemy. A truly tiny update but not bad for ~5 days of work :)
I'm going on holiday for the next week, which means the next update will take longer. As always, if you have any suggestions, please join my discord ([url=https://discord.com/invite/FBpcfsvZCu]Link Here[/url]). I listen and consider every random idea you might have.