Exocolonist Patch #3 (version 2716) changelog!
Author: sarahnorthway,
published 1 year ago,
I Was a Teenage Exocolonist [b]Patch #3[/b], version 2716 (March 16) is up now on Steam!
This build restores some accidentally lost content, adds custom cursors, fixes issues with equipment bonuses and some statuses, and a bunch more small issues and typos.
[list]
[*] store hogs in save files and offer to restore if Groundhogs.json corrupt
[*] improve loading an age 11+ game in a demo version
[*] custom cursors, can be disabled via settings, bigger on 4k
[*] better fix for cards getting stuck
[*] redirecting thumper now adds to defense one time
[*] immediately skip current card challenge when you disable it via tutorial
[*] show card art and text in controller tooltips that include both
[*] strip exoscript markup from all user-entered names
[*] fix starting the game in controller mode with no controller plugged in
[*] fix hitting home with H hotkey while entering name if input box loses focus
[*] fix feedback menu truncating jankily after 13 lines
[*] fix tooltips disappearing too fast when using mouse and keyboard together
[*] fix steam deck tutorial where it says "click" so we can finally be verified
[*] fix disabling past lives with negative checks
[*] fix WAKE UP font being huge sometimes
[*] fix medallion and other gear bonuses that should only be on the first round
[*] fix becoming enlightened after first or second perk with gear skill bonuses
[*] fix fillbars not showing changes when gear bonuses push skill over 100
[*] fix autosaving when returning from an expedition before the date changes
[*] fix showing -15 when you have net +0 skill change and gear equipped
[*] fix calm and starving statuses not affecting skill changes
[*] fix not showing skill bonus info in bubble tooltip when net is +0
[*] fix remove incrementMonth to keep from skipping important events
[*] fix opening credits menu during ending doesn't let you close it again
[*] fix upgrading hopeye
[*] fix missing skill card sub-events for vace/rex/nomi/sym
[*] fix old sol not saying interesting things about many endings
[*] a regular helping of narrative fixes and typos
[/list]
Another giant thank you to everyone who reported bugs from inside the game's feedback menu! I couldn't have found these without you! ːexoflexː
- Sarah